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  1. #1
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Re: making it a solo instance. While I agree with the idea, in practice, I think it might take more work than they'd expect to change it. As an example, think of the search lights. Will NPCs be tuned to know to turn them off? Or, will it more likely be that the player will have to be in charge of all interactions? What about all the cannons? Can NPCs figure out how to use those? What about the entire Livia fight? There's a number of "boss is effectively invincible for now" parts scattered around here, and it'll take a bit more tooling to get NPCs that know what they need to do, I think.

    It won't be so easy as just "run the dungeons with NPCs." That would be either overly complicated, or, in creating the solo instance, will have to be so modified that they are disinclined to put that much work into doing so.

    Making it solo sounds easy, but there's probably more effort involved in that than is immediately apparent.

    It'd still be nice if they did it. As someone said a while back, once done, it would likely be the final permanent solution; no more band-aid fixes. But the evidence seems to be that they have no desire to dedicate much resources to the cause.
    (1)

  2. #2
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Hasrat View Post
    Making it solo sounds easy, but there's probably more effort involved in that than is immediately apparent.

    It'd still be nice if they did it. As someone said a while back, once done, it would likely be the final permanent solution; no more band-aid fixes. But the evidence seems to be that they have no desire to dedicate much resources to the cause.
    I think the issue is the time involved and nothing more. The two dungeons were built and made by the current dev staff. Things can be changed, mechanics reworked and whatever changes are needed to make it a solo instance. They've adjusted other fights in the past, adjusted player abilities and what not, it can be done. The issue of time being all this would require a major overhaul which could mean the next major patch could be barren. No new dungeons, no new raids, no new anything really. We already know the dev team is majorly understaffed and this maybe why they won't go back and do the overhaul. Even if it is majorly needed. The only forseeable change I can see them doing in the future with these two places are.

    1) Re-enable cut scene skipping after enough sprouts complain they can't get the dungeon done because very few will touch it now.

    or..

    2) Create the next phase of a legendary weapon that shoehorns players into these two dungeons. For current and future legendary weapons. Like FATE grinding 2.0
    (2)