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  1. #531
    Player
    AngelCheese77's Avatar
    登録日
    2017/09/06
    Location
    Gridania
    投稿
    1,005
    Character
    Bjartur Arnason
    World
    Coeurl
    Main Class
    白魔道士 Lv 97
    Woo things getting a little personal attack-y in here. Might want to all step back a bit and take a break from the forums.
    (5)

  2. 2018/02/04 03:14

  3. #532
    Player
    Iscah's Avatar
    登録日
    2017/11/01
    投稿
    14,290
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    赤魔道士 Lv 100
    Quote 引用元:Usho 投稿を閲覧
    Also note the sentence whenever you enter a instance and or roulette with someone new:

    "Bonus experience points and rewards will be given for swift completion."
    And that has been one of my very long-term issues with the game. As a new player (longtime gamer but new to MMOs), dungeons were a bewildering place, and I felt so rushed through it as the rest of the party went through at top speed. The last thing I wanted is for them to have an extra incentive to go *faster*.

    I feel like it would make so much more sense if the “new party member” reward could instead be linked to the newcomer’s participation in dungeon mechanics - or completing the map, at very least. I worked out I could stay after the others left to go back and enter side rooms, but some dungeons are very difficult for doing that - particularly Haukke Manor’s locked side rooms which are still guarded by monsters that weren’t killed earlier.
    (3)
    2018/02/04 03:20; Iscah が最後に編集

  4. #533
    Player
    Ametrine's Avatar
    登録日
    2013/09/19
    投稿
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    学者 Lv 70
    Sadly, the newbie bonus was ALSO the result of shitty players kicking out newbies because it prevented speedsters from getting those "swift" completions.

    Thus the wording.
    (0)

  5. #534
    Player
    MistakeNot's Avatar
    登録日
    2015/09/08
    投稿
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    ナイト Lv 83
    Quote 引用元:Usho 投稿を閲覧
    Guess you didn't read my earlier post so I say this again:

    Also note the sentence whenever you enter a instance and or roulette with someone new:


    "Bonus experience points and rewards will be given for swift completion."

    or something along those lines. So yeah roulettes and dungeons reward players for swift completion of the instance.
    Not really. You will get the same bonus regardless of if it takes 15 or 55 minutes to clear it. Rushing won't give you a bigger bonus, no matter what it says at the start.
    (3)

  6. #535
    Player
    Skivvy's Avatar
    登録日
    2012/06/26
    投稿
    4,204
    Character
    Boo Box
    World
    Exodus
    Main Class
    賢者 Lv 100
    Well, just ran it for the first time - got Prae. At level 57, I ended up with 1,946,585 exp and a super chatty group. Entered at 10:40 - exited at 11:28.
    (0)

  7. #536
    Player
    Vstarstruck's Avatar
    登録日
    2017/12/16
    投稿
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    黒魔道士 Lv 60
    Quote 引用元:Skivvy 投稿を閲覧
    Well, just ran it for the first time - got Prae. At level 57, I ended up with 1,946,585 exp and a super chatty group. Entered at 10:40 - exited at 11:28.
    https://i.redd.it/pgsdxt5cdvzy.png

    since your 70... (max Amory bonus)

    691*4= 2.7 M, you would got 2.7 M exp in slightly shorter time span then doing MSQ roulette. A daily BONUS should have the highest efficiency gains, hence why you can only do it once a day, not be outperformed by dungeon spaming. This is also leaving out your queue time, and factoring that is quite significant for DPS.

    losing out on 41% of exp in the same time span matters to many people
    (4)

  8. #537
    Player
    Skivvy's Avatar
    登録日
    2012/06/26
    投稿
    4,204
    Character
    Boo Box
    World
    Exodus
    Main Class
    賢者 Lv 100
    Quote 引用元:Vstarstruck 投稿を閲覧
    https://i.redd.it/pgsdxt5cdvzy.png

    since your 70... (max Amory bonus)

    691*4= 2.7 M, you would got 2.7 M exp in slightly shorter time span then doing MSQ roulette. A daily BONUS should have the highest efficiency gains, hence why you can only do it once a day, not be outperformed by dungeon spaming. This is also leaving out your queue time, and factoring that is quite significant for DPS.

    losing out on 41% of exp in the same time span matters to many people
    Yeah, I was queued with my Tank buddy which made it a bit more tolerable (for queue time). I haven't tried solo queuing, so not sure how the timer is looking these days.

    I don't think this is something I'd run every day, but maybe now and then if I'm just wanting something mindless or am going with friends.
    (0)

  9. #538
    Player
    Ametrine's Avatar
    登録日
    2013/09/19
    投稿
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    学者 Lv 70
    Quote 引用元:MistakeNot 投稿を閲覧
    Not really. You will get the same bonus regardless of if it takes 15 or 55 minutes to clear it. Rushing won't give you a bigger bonus, no matter what it says at the start.
    Yeah, the bonus is just having the newbie finishing in the same instance with you. There is no measurement of the time at all taken into the bonus account. Never has been either.

    It's to prevent jerks from kicking players that need instruction since they were slowing down runs. "Help the new guys in a longer run, get more tomes!"

    (This really has been a long standing issue of people being in a constant rush. Need of efficiency overcoming enjoyment in a video game is never a good thing, yet here we are.)
    (4)
    2018/02/04 05:43; Ametrine が最後に編集

  10. #539
    Player
    AnaviAnael's Avatar
    登録日
    2011/03/11
    Location
    Ul'dah
    投稿
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    呪術士 Lv 90
    Flagged up for MSQ with my husband today. We were both DPS. We flagged for duty at 3:02pm EST and entered about 20 min later. Got Prae. Exited at 4:11pm EST. So, from flag to finish it took about an hour and ten minutes for 1.4 mil exp as a 58 SAM.

    Here was the kicker for me: We had 3 new people. Two of them were complaining more than us vets about the cutescenes. All of us agreed the roulette wasn't worth it and won't be flagging again.
    (9)

  11. #540
    Player
    Usho's Avatar
    登録日
    2017/06/19
    Location
    Ul'dah
    投稿
    304
    Character
    Masahiro Kido
    World
    Excalibur
    Main Class
    赤魔道士 Lv 80
    Quote 引用元:AnaviAnael 投稿を閲覧
    Flagged up for MSQ with my husband today. We were both DPS. We flagged for duty at 3:02pm EST and entered about 20 min later. Got Prae. Exited at 4:11pm EST. So, from flag to finish it took about an hour and ten minutes for 1.4 mil exp as a 58 SAM.

    Here was the kicker for me: We had 3 new people. Two of them were complaining more than us vets about the cutescenes. All of us agreed the roulette wasn't worth it and won't be flagging again.
    Exactly. If even the newbies are complaining about the cutscenes that should give white knights who defend se's bad decisions a somewhat clear vision as to why not everyone likes these changes...Even Newbies. SE keeps catering to a small minority of ppl, some of which don't either like the long cutscenes and or hate the much longer wait to get into those dungeons. I've had newbies in novice network who don't like the changes either, especially since they have to wait even longer to get through arr because of se's poor decision making.

    I await your counter argument white knights.
    (2)

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