You know, if the MSQ ro would guarantee 1 complete level up, no matter what level you're currently at, I wouldn't mind sitting through the cutscenes daily for an hour.
You know, if the MSQ ro would guarantee 1 complete level up, no matter what level you're currently at, I wouldn't mind sitting through the cutscenes daily for an hour.

I have heard that on JP servers they wait on new players watching cutscenes.
So its like on JP servers if you cant wait on new players watching cutsences, don't queue roulette for story dungeons



Fine and dandy for Japan, but this is America, Britain, Germany, France, Australia...insert literally any other country here. Just because they do it in Japan, doesn't mean it should be thrust upon the rest of the world.



Too bad for us this is a game that was created by Japanese developers who live in Japan... :P
I'm positive they get reports of how we've been playing the game, which is why they're making the change in the first place. But I have to wonder if they understand the fundamental differences between Japan and the west that led to this situation... their choice of solution tells me they don't seem to.



Be careful what you wish for, because you're about to get it. Expect queue times to go up appropriately as tanks and healers figure out they have better things to do.
Survivor of Housing Savage 2018.
Discord: Tridus#2642



Which is also why we have different servers. The JP players in XI were horrible to do anything with. Always <English><no thanks> or using us to complete trials and then having their blm warp us out before loot could drop. So JP players aren't all squeaky clean as the more jp obsessed make them sound either. It was always JP vs NA/EU in XI because frankly they were jerks to us.
But when you have a worldwide game, cultural considerations have to be taken into account. NA players wont go for this change so it will hurt overall and they need to consider that.




Hell that's why the JPONRY meme came about. My friends who played FFXI have so many stories that are similar...Which is also why we have different servers. The JP players in XI were horrible to do anything with. Always <English><no thanks> or using us to complete trials and then having their blm warp us out before loot could drop. So JP players aren't all squeaky clean as the more jp obsessed make them sound either. It was always JP vs NA/EU in XI because frankly they were jerks to us.
But when you have a worldwide game, cultural considerations have to be taken into account. NA players wont go for this change so it will hurt overall and they need to consider that.
I doubt ppl gonna use as much as before the MSQ roulette, since the incentive for most was the fast/free exp. Maybe if becomes an issue with newbies unable to queue due insufficient players or roles, they'll revert this or go by other solution.
Eh, the problem is that NA players are too used to being bribed to do things now. At some point you have to view things as giving back, but the problem I think is no one even gave forward in the first place. They more or less force players to act as a community through bribes, and people responded by trying to minimize the time needed till they got their shinies. But you can't force people to give forward by locking the cutscenes, and they are having issues with trying to force community actions through reward and punish gameplay.
Kind of the end of the WoW model of solo serverless play, I guess.
I cannot believe some people in this thread literally don't have the capacity to realize why this is a bad change. the education system has seriously failed this generation, since it apparently no longer teaches any kind of basic critical thinking to those who need to be taught it.
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