Quote Originally Posted by hynaku View Post
snip
RDM don't need a nerf. SAM is kind of just there. The nerfs are significant for SMN but not ground breaking. They will lose about 150-200 dps. I feel they should have just nerfed Ruin 3 OR WW. Nerfing both seems a bit much. Ruin 3 is the spam spell for SMN...so the 10 potency nerf is going to show. WW shouldn't have been touched since it is part of Bahamut rotation and that is already strict and IT SHOULD be worth the amount of effort that goes into using it. (Aetherflow has to be up, not moving during Bahamut, weaving Ruin 2 in with Festers + Tri D + Addle) It's an insanely strict rotation with little to no room for error.
But I've been loyal to SMN since launch, even when SMN was considered the worst job and there were statics with "LF DPS NO SMN ALLOWED" back at 50 cap - due to SMN literally being the worst job in the game.