Blm basically didn't get anything, we got our F4 potency BACK (remember it was nerfed with 4.0).
The other stuff is just qol. It is welcome, but hardly necessary. Mobility wasn't really an issue to experienced Blm players.
Blm basically didn't get anything, we got our F4 potency BACK (remember it was nerfed with 4.0).
The other stuff is just qol. It is welcome, but hardly necessary. Mobility wasn't really an issue to experienced Blm players.
Mobility shouldn't be an issue even to non experienced BLM players. You can always save Triplecast for it if you don't mind losing its damage potential for it.
Agreed. I don't play BLM, but I feel like players can cover their weakness if they really try. I've seen amazing BLM in savage, and the worked around the lack of mobility amazingly.
As a SMN main, I feel kind of the same with the nerfs. SMN Is already one of the most punished classes for messing up their rotation (Not saying others aren't, but if a SMN uses aetherflow on accident with DWT up, then it goes on cd for 60 secs and we don't get the aetherstacks). Now, I feel like I have to literally play flawlessly to maintain good DPS with all the nerfs - which Yoshi has already said that he didn't want jobs to be like that.


Except you have 0.2sec faster cast times so new F4 is stronger than old one.
they nerfed smn too much
blm and sam will never and should never be part of the prog or speedkill meta, if theyre suppose to have the highest personal dps..., but they should be considered good alternatives dps in aleast the speed kill meta....
if after this blm still has issues in getting pfs, than SE fvcked it up (again)..
they just fvcked over smn for sure though.., a slight nerf ok maybe.., but not every single fvcking cast..
Last edited by Shiroe; 01-27-2018 at 02:50 AM.
prog and speedkill meta, should those be the same? (same dps in both?)
should a class with personal low dps be in neither, when a dps with the personal highest dps be in both?
(just want blm to get in 95% of all PFs again... , eventhough a "parallel caster meta", parallel to the old physical meta, would be nice / fun..; though running 2x smn garuda & blm before 4.2 might have been close?? but double svcks)
Last edited by Shiroe; 01-27-2018 at 03:49 AM.


Obviously patch notes were also not read were some think blm actually DID get a buff even worthwhile mentioning.
A screenshot of the changes were posted by OP....
Can SE just STOP with the balancing and step back and ask if these changes will make the "job" fun or not
SMN 4.1 was fun
This SMN 4.2 garbage does not look fun
Why is SE being fun kryptonite?
In what universe does making a "job" less fun considered a good idea?
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