Never did and it looks like it never will, just give BLM offensive utilitty already, selfish is never gonna work.
If we ever do enough damage to be meta the community will come saying how it takes no coordination and how healthy the old meta was, just give us a random button that increases everyone's damage because it seems like it's the pinnacle of skill in this game.


I'd say that the lack of sinergy with other jobs is hurting more, SAM can at least say that is sinergized with the ever present physical dmg buffs, which honestly were something I worried for when I saw SB job skills, since they neutered magical burst while still bringing in new physical buffs


I did small comparison from raid dps calculator o6s because o5s you can cheese from adds too much. It does not looks like casters are that bad spot, but it is hard compare if gear is not equal level. This is rank 1 from every job o6s.
![]()
Its way too early to be saying that because:
a) You don't know what gear each of the classes have (nowhere near close to BiS and there's a chance one of those weapons is BiS).
b) Strategies haven't been optimized yet
c) People haven't been experimenting with comps yet.
Furthermore, taking the top job from each role is completely inaccurate - you absolutely need to take into account killtime. Speedruns are a better way of measuring performance. Furthermore, Blackcat's tool does also still bias the person that applies the damage (rather than the buff user) in situations where buffs are stacked.
My Lord, guys just look at FFLogs and tell me BLM doesn't have one of the highest personal DPS. That's the entire reason why they lack utility.



If BLM does 2000 more personal DPS than NIN, but NIN brings 3000 group DPS through utility, NIN is the stronger choice because it has better over all DPS.
Trick Attack, in a midcore static on O6S contributes to like 450 DPS. Shadewalker's value is decreased so much with the introduction of Diversion then it's only semi useful on pull and that's it. Stop talking out of your butt. BLM and Nin damage close overall.
1) Week 2 logs are not an indicator on overall performance. Its too small a sample size with too varied an amount of gear
2) The High personal DPS does not make up for the lack of Utility - Check the Raid DPS app.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote



