Listen to what YoshiP said this liveletter, stop acting like raid utility is all that matters, the personal performance of someone can also get you to victory.
Listen to what YoshiP said this liveletter, stop acting like raid utility is all that matters, the personal performance of someone can also get you to victory.
Blackcat's tool uses logs from actual raiding gameplay. Try again.
Yoshi-P is wrong. Stop taking everything he says at face value and actually look at the facts.
Last edited by HaroldSaxon; 02-11-2018 at 03:04 AM.
Red Mage and Summoner have access to the same utility and bring more. Summoner quite literally loses almost nothing for it, and Red Mage is the superior choice for progression. You'd know that, I'm sure.
Kabooa, don\\'t ignore how BLM technically does have utility. Also "more mobility" is a part of personal dps, in which blm STILL wins.
Again, don\\'t apply math to raiding, because it\\'s not how it works in reality, and with math there will ALWAYS be a top 4 dps, if one gets buffed, he will become the new top dps. Do you see the flaw of basing everything on math? There will never be a situation where all jobs are balanced if you try and calculate things, because that\\'s the nature of math.
And this doesn't help that the "Caster" utility is in almost all ways inferior to Ranged Utility.
@Rain Yoshida is right when he says that you can clear the content with wathever job you like, he's wrong when there are no clear advantages or disadvantages, the simple raise from SMN and RDM is a clear advantage over taking BLM in prog ( too much imho as I stated in the raise thread).
Last edited by Remedi; 02-11-2018 at 04:28 AM.
@Remedi and @Kabooa I'm not saying RDM/SMN dont have extra utility over BLM, I'm saying that you should stop overvaluing things.
A battle res is an amazing tool to have, but it doesnt render BLM useless.
BLM bring considerably higher DPS than both RDM/SMN, and that's the entire identity of the job.
Bringing a BLM over RDM/SMN wont break the party, it just means you wont have battle res, and instead you get higher dps.
@Harold
Harold you literally can't base raid performance using math, I already explained that. Player skill level is a much bigger factor that which job you choose to bring to the group.
Besides, I thought you said fflogs is hardly a way to measure performance?
I'm not blindly listening to YoshiP and being like "yo he is right", I just actually agree with him.
... Also quit with the passive-aggressive crap lmao "try again", it's not really a thing you'd say in an argument about a videogame.
Black mage brings considerably higher dps than Red Mage. on Summoner, they about par once your factor in Summoner's Devotion.
Red Mages in heavy PDPS set ups are generally only about 5-7% behind Black Mages when taking into account total damage contribution.
Generally speaking, in terms of total Raid DPS, this means that if the raid with black Mage is at 100%, then the raid with Red Mage is around 98% and the raid with Summoner at 99-100%
Until you are actually going to read my posts and discuss things with an open mind, there's absolutely no reason to respond to you further. You clearly have no idea what you are talking about, are unable to accept evidence that counters your points and contradict yourself constantly.
@Harold
Harold you literally can't base raid performance using math, I already explained that. Player skill level is a much bigger factor that which job you choose to bring to the group.
Besides, I thought you said fflogs is hardly a way to measure performance?
I'm not blindly listening to YoshiP and being like "yo he is right", I just actually agree with him.
... Also quit with the passive-aggressive crap lmao "try again", it's not really a thing you'd say in an argument about a videogame.
"rip casters" is a pretty stupid thread title, just because phydps comps clear a raid 8-9 seconds faster doesn't mean casters are weak.
Blm and smn dps is very similar while rdm has less dps but better sustain/grp survivability.
Again, get this utility or no invite mentality out of your heads, those are for cutting edge raiders doing savage/ultimate where an extra 30 dps can mean a wipe or a kill, a mere 3% of the playerbase participate in...
I think you need to lay off from your twitch gods telling you how and what to play.
Or to stop taking mmos like an irl job, where you have to optimize everything, crushing everything in your path to that end, without caring of whose tossed aside feels like in your search of always more less time wasted, more profits and more first performance place. I see enough of this s**t at work to want to see it as well in my games.
You know something is not right when you stop bringing your rdm's "utility" in raids because you feel that regular healers have a bad habit to let you do all the rez's work when you are here, so that they can concentrate on their awesome dps while you are thrown in a state of fear to be labbelled as "grey" after getting out of mana because of all the ressurections. Or when you are asking yourself "should i really use this buff that make my team mates dps goes up but not mine ? My dps will look better compared to theirs in the raid's fflogs front page if i don't use it that often".
Harold if I wasn't listening to you then I'd have nothing to reply to. Speaking of which you haven't even replied to mine, all you did was try to discredit me for not listening.
Kabooa I think you're putting way to much value in thinking that devotion is a strong enough buff to close the dps gap.
I agree with Kleeya and Adventica, all this meta crap doesn't apply to any of us, a 2% dps increase isn't a reason to recruit a SMN over a BLM, leaving aside the fact that PLAYER SKILL LEVEL IS WAY MORE IMPORTANT. The differences in dps are miniscule so stop with this meta nonsense.
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