Page 3 of 22 FirstFirst 1 2 3 4 5 13 ... LastLast
Results 21 to 30 of 219
  1. #21
    Player
    EllieShadeflare's Avatar
    Join Date
    Sep 2016
    Posts
    332
    Character
    Elatus Shadeflare
    World
    Balmung
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Altera View Post
    I am just curious now with only Fire4 getting a potency buff. Is it now worth using BLizzard4 just to get the Umbral Hearts at all or just go: B3 - T3 - Foul - F3, leaving out the time to cast B4 for more Astral Fire uptime etc.
    Or does the Umbral Hearts' lower MP on first 3 F4 allow more Astral uptime?
    We get 6 (8 with Convert) Fire IVs when we use Umbral Hearts, so it's almost always worth using Blizz IV.

    Also, looking through the changes with a less panicked mind, I don't think BLM is actually gonna be in a bad spot. In fact, this may just be what we need. There's a habit to overreact on this forum when their preferred classes aren't overpowered, and while a lot of people have a lot of good points, they let themselves turn toxic when they're not the gods of the game.

    SMN might also be fine. The nerfs are deserved, to be honest, considering they were out DPSing SAMURAI, which was supposed to be one of the two pure DPS classes.

    But we need to actually test and see. No amount of guessing will actually match the actual gameplay until the gameplay hits.
    (8)

  2. #22
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    well the tri-bind nerf is just stupid... we kinda never used that skill before 4.1 ever... it was like freeze on blm or random mnk skill which is useless at alll – even with 100 pot in trance it was just "okay-ish" at best cause of that salty casttime/waste of swiftcast... now with cute pot of 70... its like "okay maybe I can remove it from my bar to get a pet skill in again"...

    also the WV nerf is just flat... they just should have remove addle from the trigger-list instead of nerfing the pot. without addle wv-phase would have been weaker and addle could be used more in its actually strategic meaning: as def-utility... but no... all we are able to do is just pot-adjustment... no need to think a corner ahead... : /

    its not about the dmg itself but those changes appear just flat and unthoughtful... thats all ^^
    (0)
    Last edited by Neela; 01-27-2018 at 01:03 AM.

  3. #23
    Player
    EllieShadeflare's Avatar
    Join Date
    Sep 2016
    Posts
    332
    Character
    Elatus Shadeflare
    World
    Balmung
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Neela View Post
    well the tri-bind nerf is just stupid... we kinda never used that skill before 4.1 ever... it was like freeze on blm or random mnk skill which is useless at alll – even with 100 pot in trance it was just "okay-ish" at best cause of that salty casttime/waste of swiftcast... now with cute pot of 70... its like "okay maybe I can remove it from my bar to get a pet skill in again"...

    also the WV nerf is just flat... they just should have remove addle from the trigger-list instead of nerfing the pot. without addle wv-phase would have been weaker and addle could be used more in its actually strategic meaning: as def-utility... but no... all we are able to do is just pot-adjustment... no need to think a corner ahead... : /

    its not about the dmg itself but those changes appear just flat and unthoughtful... thats all ^^
    70 potency is still more potency on two targets than a single Ruin spell. It will still shred groups like nobody's business. But it could have still just been reduced to 80 potency rather than all the way down to 70.
    (6)

  4. #24
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Altera View Post
    I am just curious now with only Fire4 getting a potency buff. Is it now worth using BLizzard4 just to get the Umbral Hearts at all or just go: B3 - T3 - Foul - F3, leaving out the time to cast B4 for more Astral Fire uptime etc.
    Or does the Umbral Hearts' lower MP on first 3 F4 allow more Astral uptime?
    Blizzard 4 is always worth unless a few specific things happen. Buffing Fire IV doesn't make Hearts better thoguh.
    (0)

  5. #25
    Player
    HaroldSaxon's Avatar
    Join Date
    Feb 2014
    Posts
    637
    Character
    Harold Saxon
    World
    Odin
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Remedi View Post
    Given the background of their overall changes of the jobs during an expansion, there was 0 chance that they would've done anything different as I said countless times if ppl really expected anything more they were deluding themselves
    Tell that to Monk mains. Or warrior mains. Or Ranged Physical DPS classes in HW. Or Ast mains in HW.

    Quote Originally Posted by EllieShadeflare View Post

    Also, looking through the changes with a less panicked mind, I don't think BLM is actually gonna be in a bad spot. In fact, this may just be what we need. There's a habit to overreact on this forum when their preferred classes aren't overpowered, and while a lot of people have a lot of good points, they let themselves turn toxic when they're not the gods of the game.

    SMN might also be fine. The nerfs are deserved, to be honest, considering they were out DPSing SAMURAI, which was supposed to be one of the two pure DPS classes.

    But we need to actually test and see. No amount of guessing will actually match the actual gameplay until the gameplay hits.
    BLM is not going to be in a good spot at all. Do the math - its not going to get us near the meta. All of this was calculated before the announcement. No testing is required because our rotation is not changing. BLM hasn't even been meta since A Realm Reborn.

    SMN's nerfs were in no way deserved. Just because SAM and BLM were bad, doesn't mean SMN was overpowered. Bard, Ninja, Dragoon and Machinist were all better than SMN.
    (11)

  6. #26
    Player
    NovaUltimatum's Avatar
    Join Date
    Aug 2013
    Posts
    368
    Character
    Nova Ultimatum
    World
    Moogle
    Main Class
    Thaumaturge Lv 92
    Quote Originally Posted by Karshan View Post
    Given that Fire IV represents 40 (O3, O4) to 50% (O1, O2, dummy) of BLM damage, and a 280 potency is an 8% increase from 260, BLM overall DPS is buffed by 3 to 4 %.
    That is indeed not enough if current meta synergy isn't changed.
    The maths needs to apply the Astral Fire III and Enochian % increase too.
    (0)

    "I'm more powerful than I ever was, but it came with a price." ~ Lightning
    Image by http://ilpas.deviantart.com/

  7. #27
    Player
    ChaoticCrimson's Avatar
    Join Date
    Aug 2017
    Location
    Subspace
    Posts
    963
    Character
    Crimson Law
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    Part of me just really hopes that the Ruin III nerf was a mistake in the preliminary notes, and that they'll correct it in the final notes. Single target absolutely should get at least a slight buff to compensate for the damage they did to AoE, and yet I know in my heart they'll probably just stick with nerfing Ruin III anyway. *sigh*
    (3)

  8. #28
    Player
    Elix_Moarbase's Avatar
    Join Date
    Jun 2014
    Posts
    16
    Character
    Elix Mourbass
    World
    Leviathan
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by EllieShadeflare View Post
    We get 6 (8 with Convert) Fire IVs when we use Umbral Hearts, so it's almost always worth using Blizz IV.

    Also, looking through the changes with a less panicked mind, I don't think BLM is actually gonna be in a bad spot. In fact, this may just be what we need. There's a habit to overreact on this forum when their preferred classes aren't overpowered, and while a lot of people have a lot of good points, they let themselves turn toxic when they're not the gods of the game.

    SMN might also be fine. The nerfs are deserved, to be honest, considering they were out DPSing SAMURAI, which was supposed to be one of the two pure DPS classes.

    But we need to actually test and see. No amount of guessing will actually match the actual gameplay until the gameplay hits.
    Not trying to call you out, but you clearly do not realize that this isn't even a buff. The potency is a de-nerf, and the rest of the changes are basically qol.
    (8)

  9. #29
    Player
    NoctusT's Avatar
    Join Date
    Apr 2016
    Location
    Ul'Dah
    Posts
    103
    Character
    Noctus Tagaris
    World
    Leviathan
    Main Class
    Bard Lv 90
    Quote Originally Posted by Elix_Moarbase View Post
    Not trying to call you out, but you clearly do not realize that this isn't even a buff. The potency is a de-nerf, and the rest of the changes are basically qol.
    This. There was never any reason for them to nerf fire iv in the first place. They just didn't want us competing with SAM on launch. I'd love to have what the devs are smoking cuz they're clearly high.
    (9)

  10. #30
    Player
    TraeSnow's Avatar
    Join Date
    Sep 2013
    Posts
    104
    Character
    Deo Luminai
    World
    Adamantoise
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by EllieShadeflare View Post
    Y'all haven't been reading Reddit if you thought SMN was getting any buff, because they've translated that stuff to full and revealed that what YoshiP said really low under his breath was "nerf".

    In either case, rip casters.
    Yoshi also said that the single target nerf "would not impact much in the larger picture"

    However, nerfing Ruin III and WW is a pretty big impact ;p
    (2)

Page 3 of 22 FirstFirst 1 2 3 4 5 13 ... LastLast