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  1. #201
    Player
    MahoSenshi's Avatar
    Join Date
    Feb 2016
    Posts
    133
    Character
    Raven Quinn
    World
    Cerberus
    Main Class
    Paladin Lv 70
    good BLM players know how to deal with moving around for mechanics instead of complaining about their lack of mobility
    Dunno. I've raided with BLMs before, its always "i'm not moving for whatever reason everyone adjust to my needs".
    They did good numbers. Also they made me want to kill them xD
    (1)

  2. #202
    Player
    HaroldSaxon's Avatar
    Join Date
    Feb 2014
    Posts
    637
    Character
    Harold Saxon
    World
    Odin
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by MahoSenshi View Post
    Dunno. I've raided with BLMs before, its always "i'm not moving for whatever reason everyone adjust to my needs".
    They did good numbers. Also they made me want to kill them xD
    Its half and half. There's certain mechanics that are optimized to maintain uptime as much as possible, but there's also some that don't need much optimization and can simply be done with the existing tools of the class as well as preparation.
    (0)

  3. #203
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    BLM sometimes need the group to position right so they don't have to move to optimize. This makes a lot of BLM act like this for everything which is wrong. Also the BLM should think on the group as well, the strategy shouldn't only favor them but should favor everyone as well on top of helping their positioning. People playing BLM and not thinking about the team and just not wanting to move even when they can move just piles up into the "we hate BLM" thing you commonly see in PFs. Myself included, I honestly dislike having BLM players I don't know in my pick up groups at PF. They are usually really bad.
    (1)

  4. #204
    Player
    NovaUltimatum's Avatar
    Join Date
    Aug 2013
    Posts
    368
    Character
    Nova Ultimatum
    World
    Moogle
    Main Class
    Thaumaturge Lv 92
    Those BLMs who literally stand in one place aren't using the job effectively. We have tools called: Thundercloud, Firestarter (forced from Sharpcast if not RNG, and both of which now have extended durations), Swiftcast, Triplecast. Even without RNG procs, that's 5 instant cast spells. All of which require you to wait for the GCD before starting another. That's more than enough time to allow you to move around the battlefield, and even if the distance is too great you can then make use of Aetherial Manipulation, without the animation delay disrupting your casts since you're on the GCD anyway.

    And yes, we do still have good enough utility via the role-share. Effective use of Addle, Manashift and even Apoc sometimes can literally save people from death.
    (1)

    "I'm more powerful than I ever was, but it came with a price." ~ Lightning
    Image by http://ilpas.deviantart.com/

  5. #205
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    If mana shift wasn't utter garbage compared to refresh
    (0)

  6. #206
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Remedi View Post
    If mana shift wasn't utter garbage compared to refresh
    Halve or more Refresh and make mana matter outside of ressing 5 times in a row. Maybe one day.
    (0)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  7. #207
    Player
    TraeSnow's Avatar
    Join Date
    Sep 2013
    Posts
    104
    Character
    Deo Luminai
    World
    Adamantoise
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by zuzu-bq View Post
    snip.
    God, I couldn't agree more. I also feel the same way with Melee up time. I know it's optimal but still, I hate melee that get so arrogant about their damage when literally every strategy to deal with mechanics is always in favor of melee. Even as a SMN, who can still dps while moving, I do lose potency while using Ruin 2 over Ruin 3. It's not drastic but I do get annoyed how SMN/RDM is just expected to pick up the slack for mechanics for Melee/BLM.
    (1)

  8. #208
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by RainDurell View Post
    Listen to what YoshiP said this liveletter, stop acting like raid utility is all that matters, the personal performance of someone can also get you to victory.
    This is a disingenuous because you're inherently assuming both the "meta" job players and the "non-meta" aren't of equal skill. A fair comparison means we must assume the jobs are being played by equally skilled players. In that scenario, Dragoon, for instance, far exceeds Samurai's value because Litany and Disembowel are that beneficial for physical ranged jobs, especially Bard. Although Black Mage is in a far better spot now than it has previously, it's debatable whether the DPS equates to enough where it offsets Summoner's comparably high damage and utility. We'll have to see as parses begin to even out.
    (3)

  9. #209
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    This is a disingenuous because you're inherently assuming both the "meta" job players and the "non-meta" aren't of equal skill.
    Yeha this is important. You can't win with a bad BLM, but you might win with a bad MCH because Hypercharge is really strong, all he has to do is press that button.
    (0)

  10. #210
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    a bad MCH is extremely likely to get their turrets killed negating the effect of hypercharge (or simply moving it) a better comparison should be battle voice or simply disembowel as they are more fool proof
    (0)

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