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  1. #1
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Remedi View Post
    As I said maybe I have a different experience on what unplayable really means
    Apparently a literal definition. And that's okay. I find it amusing and concerning (which it is depends on my mood that day I guess) that the guy in charge of this game mains BLM and released it for 4.0 in the state it was in. It also kind of blows my mind that we were given new tools in the expansion like Umbral Hearts and the big debate was whether it was a DPS gain or not to ignore the new tool.
    (5)

  2. #2
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by NovaLevossida View Post
    Apparently a literal definition. And that's okay. I find it amusing and concerning (which it is depends on my mood that day I guess) that the guy in charge of this game mains BLM and released it for 4.0 in the state it was in. It also kind of blows my mind that we were given new tools in the expansion like Umbral Hearts and the big debate was whether it was a DPS gain or not to ignore the new tool.
    Umbral hearts fill 2 roles. A filler spell (B4) in ice while waiting on Mana ticks, and trading time in Ice for time in Fire (A tit for tat GCD trade)

    The 'tool' is directly related to dealing damage, so the merits of the tool will be based solely on whether you're doing more or less damage with it.
    (0)

  3. #3
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kabooa View Post
    Umbral hearts fill 2 roles. A filler spell (B4) in ice while waiting on Mana ticks, and trading time in Ice for time in Fire (A tit for tat GCD trade)

    The 'tool' is directly related to dealing damage, so the merits of the tool will be based solely on whether you're doing more or less damage with it.
    I'm aware of how the 'tool' works. If it was unclear, my use of past tense there referred to expansion launch, not any current debate about the merits of Bliz 4.
    (0)

  4. #4
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by NovaLevossida View Post
    Apparently a literal definition. And that's okay. I find it amusing and concerning (which it is depends on my mood that day I guess) that the guy in charge of this game mains BLM and released it for 4.0 in the state it was in. It also kind of blows my mind that we were given new tools in the expansion like Umbral Hearts and the big debate was whether it was a DPS gain or not to ignore the new tool.
    The guy in charge of this game wanted to get rid of protect, the dev team outvoted him, so while I understand that ppl tend to accuse him of everything since he's pretty much the face of this game, the truth is another which is that the dev team has enough power to make decisions by itself
    (0)

  5. #5
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    So, I'm not saying I'm especially glad with the change. I was really hoping for 300 (but still expecting 280) and perhaps a bit more (like Ley Line adjusted to 60sec)

    Anyway, BLM will most likely not be part of the dps meta yadiyada but, beside those group aiming for the top fflogs, for let say 50 to 80 percentils, will that buff makes BLM fine in itself?

    Like, by going in a pf where no buffs will ever be sync (beside on pull) and it's pretty much free for all until the boss is down, will BLM contribute a good rdps compared to others?



    Trick Attack and other similar buffs loose a lot of value when it done randomly and doesn't align with any Wild Fire, Libra, Bahamoo etc etc, making the NIN tdps much lower than what you would have in a meta run. (or just the same run where people actually align everything properly).
    Since BLM brings no buff, the less organised a group is, the more valuable his selfish dps is.

    What do you think?

    I'm not interested in fflogs as I only BLM casually (healmain) but I still would like to know if my overall raid contribution will be fine when I join a pf.
    (0)

  6. #6
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    blm 3.0 and 4.0 were both broken.... 4.0 not quite as much as 3.0, but still broken

    smn 4.2 could have used a nerf, but why so major??..
    (0)

  7. #7
    Player
    Karshan's Avatar
    Join Date
    Jun 2017
    Posts
    416
    Character
    Lina Kirell
    World
    Moogle
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Shiroe View Post
    blm 3.0 and 4.0 were both broken.... 4.0 not quite as much as 3.0, but still broken

    smn 4.2 could have used a nerf, but why so major??..
    It's not major, granted the sources of damage it's a 2% overall nerf. At current DPS standards it's a 100 DPS loss max. Should still be above SAM or in the neibourghood (checked on O1-O4 average fights 95% performance)
    (0)

  8. #8
    Player
    RLofOBFL's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    787
    Character
    Lala Yuki
    World
    Excalibur
    Main Class
    Paladin Lv 70
    SMN needed a nerf. Plain and simple. It was doing more damage than SAMURAI in the 95 percentiles, being top dps. And it brought radiant shield/contagion & devotion. The BLM buff is going to add around 220 dps based on 95 percentile again. This will even out casters as is should be BLM > SMN > RDM, but will also most likely destroy SMN's already fragile place in any sort of meta.

    On the other end they buffed MNK so much that it could replace MCH in the meta in triple melee friendly fights.
    (1)
    http://na.finalfantasyxiv.com/lodestone/character/12116351/


  9. #9
    Player
    HaroldSaxon's Avatar
    Join Date
    Feb 2014
    Posts
    637
    Character
    Harold Saxon
    World
    Odin
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by RLofOBFL View Post
    SMN needed a nerf. Plain and simple. It was doing more damage than SAMURAI in the 95 percentiles, being top dps. And it brought radiant shield/contagion & devotion. The BLM buff is going to add around 220 dps based on 95 percentile again. This will even out casters as is should be BLM > SMN > RDM, but will also most likely destroy SMN's already fragile place in any sort of meta.

    On the other end they buffed MNK so much that it could replace MCH in the meta in triple melee friendly fights.
    SMN's personal damage on FFlogs included Radiant Shield, and was overestimated.

    There's also some issues with their DoT's being overestimated according to Nemekh.

    Bard/Ninja/Dragoon and Machinist were all better classes.

    Feel free to checkout Blackcat's raid dps tool if you want more context

    While you are correct it would even out casters, it also firmly makes sure no caster is anywhere near optimal.
    (1)

  10. #10
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by RLofOBFL View Post
    ..
    agree, smn needed a slight nerf, either aoe OR st, but NOT both (so much...).., or others needed a buff

    with a slight nerf, smn would have still had a spot in the prog meta, just not so much in the speedkill meta..., but like this in 4.2, smn will lose the prog spot it shared with rdm, .. and for sure lost any speedkill spot .. and its personal dps is now probably the lowest of all dps in neither prog nor speedkill metas..

    now mnk traded places with smn.., mnk did need a tick more help to secure its prog spot, but now it just might replace mch.. if not nin too in speedkills ..

    SE always fvcks up, when they buff AND nerf classes at the same time

    next QA? pls ask Yoshi how he sees the classes balances (prog, speedkill etc), and ask him pls to ffffging elaborate in more than just one fffffing sentence..

    he should write a book about class balancing.. (not a biography...)
    (0)
    Last edited by Shiroe; 01-28-2018 at 07:50 AM.

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