TF lol SE please delay 4.2 and go back and start completely over on class balancing because the only valuable change you actually made was on WHM, RIP DRK....you people have no clue what you are doing!!! Lol
TF lol SE please delay 4.2 and go back and start completely over on class balancing because the only valuable change you actually made was on WHM, RIP DRK....you people have no clue what you are doing!!! Lol


This patch is honestly rubbing me the wrong way. DRK and BLM getting buffs in all the wrong places, reusing relic weapon models, the lackluster gear designs and the flaming wreck that is the new MSQ roulette.
If you can't even suplex the train then I think I'll skip this patch.


mannnnnn those nerfs to SMN really break my heart. I'm glad they didn't change how the job plays but knowing my numbers are just dropping all the time really bums me out. And seeing they didn't add anything of substance for DRK is another total bummer, TBN is cool but I would've loved a party wide buff? Something at least. I'm honestly so surprised at all the bugs WAR got, I wasn't aware it was in a bad place and needing such buffs? '
Oh well, I'm disappointed in the new armor, the glamour system being a let down, and nerfs to my favorite job.
The only thing im super looking forward to is the story content and all the Ananta stuff. <3 I can't wait to have my home filled with Ananta retainers! I can't wait to see what Ananta glamour we get with the beast tribe



Me: *levels SMN and learns rotation enough to beat O4S dummy with a few seconds to spare*
SE: So we'll be nerfing AoE for SMN soon
Me: Well, guess I'll have to do a bit of adjusting but I can live with it. Guess we'll see what they do with it.
SE, a week later: Oh hey, so we're nerfing pretty much ALL the good AoE moves. Also, we're nerfing Ruin III just because. Have fun with 40 total less potency to your overall single-target rotation alone! Please look forward to it!
Me: =')
I mean, SMN should still be pretty viable in raids and all, but man I'm really going to need to practice my rotations to make up for that kind of loss. In other news, I'm not surprised about Castrum/Praetorium, but man I feel bad for all the poor newbies. I might pitch in in PF if I see a group that wants to clear them and I have some free time, but yikes that's harsh. Granted, I stopped running MSQ roulette because of the other players that run it, not the cutscenes tbh.
Edit: I misread "Painflare" as "Deathflare" in the notes, so I guess that's more of a 20 potency loss to single-target overall. Still a bummer, but not as bad I guess. On the other hand, that hurts AoE even more than I initially thought...
Last edited by ChaoticCrimson; 01-27-2018 at 02:07 AM.



And the three HW jobs.
The Excog buff is pretty much verbatim to a common request regarding the skill. This makes it a pre-cast Lustrate as much as was a buffer heal. Some SCH's considered it was a "waste" if Aetherflow unless you force your tank to <50%, but I always felt like it was a backside cover while I DPS, not a big heal.
Otherwise, what a polarizing patch.



The only way to adequately describe my reaction to the MSQ change is, "The Laugh Heard Round the World." Seriously one of the biggest guffaws of my life. GG, SE!
I'm happy about the change to Divine Bension. Now I don't have to burn Cures to get my shield, so that's nice.
"Hey guys, we're increasing the number of retainers from 8 to 9!" *gets excited* "...you still have to pay for them." *hopes and dreams dashed*
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