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  1. #201
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Akor View Post
    Hey, thats what rewards are for. If SE would not put any reward in to the dungeon many ppl would not run that dungeon, that was the trade off from SE to help the ques for newbs. As you can see they even added 80+ poes to rewards. If we are supposed to help newbs than why they gives us rewards? Why do they put a reward in a system where ppl should help newcomers aka Mentor system? Theres reason why is so many bad mentors bc they all care for the reward not to help the newbs. You can only blame SE for this.
    The reward was the bonus, not what the roulette was for. SE (rightfully, I suspect) realized no one would bother running the MSQ roulette with the base reward, so they added the bonus as an additional incentive to run it. The point of the roulette was still for helping newer players be able to run the dungeons required for the story. People just never treated it that way. I can't blame SE for people being people. And as I noted, while I did run it to take advantage of the rewards, I also did what I was supposed to, making sure new players could keep up, letting them know where to head when, and generally being the mentor I actually am.
    (0)

  2. #202
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Zojha View Post
    Well, that's precisely what people will do.

    That is precisely the issue the entire ruckus on that topic is all about. If you haven't noticed from Diadem at the latest, there's a distinct connection between the amount of people running a piece of content and the time it takes to get into that content.

    "Speedrunners" don't give a rats butt, this isn't a punishment for them. They'll just queue for something else for their rewards. There's no reason for them to be concerned about themselves - The only one to be concerned about are newbies who'll have to deal with the consequences of "Don't like it, don't run it.", i.e. queue times, mentors leaving at the start etc.
    You'd think SE would get it by now that they need to make them into solo-able instances with NPCs. Forcing the cutscenes isn't going to help the new people, it's going to punish them because they're not going to get anybody to queue up for it simply because people's time is being wasted for a useless reward. IMO, for doing the MSQ roulette with no skipable cutscenes, the reward should be around 100 Mendacity since poetics are pretty useless at endgame.
    (7)

  3. #203
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Ilenya View Post
    The reward was the bonus, not what the roulette was for. SE (rightfully, I suspect) realized no one would bother running the MSQ roulette with the base reward, so they added the bonus as an additional incentive to run it. The point of the roulette was still for helping newer players be able to run the dungeons required for the story. People just never treated it that way. I can't blame SE for people being people. And as I noted, while I did run it to take advantage of the rewards, I also did what I was supposed to, making sure new players could keep up, letting them know where to head when, and generally being the mentor I actually am.
    To be fair, I also ran the MSQ roulette fairly often and rarely did I ever see hostility. In fact, people usually told newbies to just enjoy the cut-scenes while we all killed stuff. I or someone else usually stayed behind. It's the desire to have upwards of seven people wait until you're done watching them before proceeding that causes arguments. And what will ultimately kill the roulette imo.

    Quote Originally Posted by RyuDragnier View Post
    You'd think SE would get it by now that they need to make them into solo-able instances with NPCs. Forcing the cutscenes isn't going to help the new people, it's going to punish them because they're not going to get anybody to queue up for it simply because people's time is being wasted for a useless reward. IMO, for doing the MSQ roulette with no skipable cutscenes, the reward should be around 100 Mendacity since poetics are pretty useless at endgame.
    Unfortunately, SE tends to forget NA/EU culture is [i]very[/i[ different. Supposedly, JP players tend to wait whereas that's practically unheard of over here. They really need to hire overseas developers and what have you to better understand how we approach things. Shaming NA/EU players into doing something that doesn't benefit them just won't work on average.
    (7)
    Last edited by Bourne_Endeavor; 01-29-2018 at 05:00 PM.

  4. #204
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    Unfortunately, SE tends to forget NA/EU culture is [i]very[/i[ different. Supposedly, JP players tend to wait whereas that's practically unheard of over here. They really need to hire overseas developers and what have you to better understand how we approach things. Shaming NA/EU players into doing something that doesn't benefit them just won't work on average.
    Strangely enough, this particular change seems to impact NA/EU more than others. So, congrats? Senpai noticed us.
    Starting to think discussion of this topic might be better moved to its own thread (of which there are already multiples), rather than continuing to drown out the rest of the patch notes.
    (1)

  5. #205
    Player
    Emstidor's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    346
    Character
    Emstidor Diabolos
    World
    Excalibur
    Main Class
    Monk Lv 71
    Quote Originally Posted by Glenfiddich View Post
    Oh, that's not good news. Thank you for your answer.
    It's seems like it's really just a matter of leaving your FC on character 1 right before you buy a FC house with character 2 (who leads their own, different FC), then it seems you're free to rejoin character 1's FC again, no?
    (1)

  6. #206
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Zojha View Post
    Egh. With flying being a thing, mounts that can't do it aren't a viable choice and less desired and since they are used as an incentive for activity X and Y, that means you need to make them able to fly to keep the incentives intact, no matter how silly it might be.

    I expect the silliness to escalate further unless they find a way to make ground only mounts viable for travel after flying is unlocked.
    I'm not complaining about the flying itself, I'm complaining about the lack of any thought into how the mount should fly. As I said, fenrir, adamantoise, and kirin were all given extra mechanisms that explain their flight (as was the magitek armor mount), whereas christmas bear just floats with no partical effects or any kind of indication of the magic that holds him up. If the horses got wings like kirin, I would be totally on board, but it looks like we are just getting mounts that walk on thin air.

    This is a poor extension of the answer to how all mounts can swim... "because magic".

    Quote Originally Posted by AxlStream View Post
    How about the magic of Christmas?
    Exactly, I want to SEE the magic of Christmas, there is so much wasted potential for the flying version of the bear.

    Quote Originally Posted by ErryK View Post
    I think you're just trying to find reasons to complain purely to complain.
    If you say so buddy. Enjoy your noclip horse, however I will look at it in disgust.
    (1)
    Last edited by Lambdafish; 01-30-2018 at 12:01 AM.

  7. #207
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Lambdafish View Post
    If you say so buddy. Enjoy your noclip horse, however I will look at it in disgust.
    Lol, ok? You seem pretty salty.
    (2)



    Baby, tell me, what's your motive?

  8. #208
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ErryK View Post
    Lol, ok? You seem pretty salty.
    I'm not salty, I'm just laughing that my legitimate opinion is being countered by the non-argument of "you're just trying to find reasons to complain purely to complain," hence my dismissal of it. Disagree with me if you like, but that's the wrong way to argue your point.
    (5)

  9. #209
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Lambdafish View Post
    I'm not salty, I'm just laughing that my legitimate opinion is being countered by the non-argument of "you're just trying to find reasons to complain purely to complain," hence my dismissal of it. Disagree with me if you like, but that's the wrong way to argue your point.
    Wrong way? I just find it a non issue because it's a fantasy game where anything can happen. Not everything needs reason or rhyme, especially not here on the OF to begin with either. {/shrug}

    Quote Originally Posted by hynaku View Post
    How about they take away 30 potency from your healing spells then lets call it a small change. Because going from 100 potency to 70 is a lot when tri-bond is needed for large pulls. That is like almost loosing 1/3 of its potency.
    "Needed" SMNs were doing fine with original Tri-Bind when doing AoE. It only needed to be buffed now due to gimped Bane because of Scholar. Everyone is crying murder because SMN was doing more than SAM and now you want to cry about SAM doing too much? Lol? SMN will be fine, Tri-Bind still does more than it used to. I'm not even going to grace the healer change with a proper argument because that's just a stupid change.
    (1)
    Last edited by ErryK; 01-30-2018 at 01:10 PM.



    Baby, tell me, what's your motive?

  10. #210
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Guys, guys, guys. New discovery. Chocobo Saddlebag counts as a sorta separate inventory. Now, I know you all probably figured this, but an added benefit here is you can carry 2 different maps of the same type with you now. One in your inventory, one in saddlebag (well, plus a third if you decipher one I guess). Kinda nice little bonus.

    Also, lol, called it. Without elemental stats, some old ARR gear is multiple duplicates with different gems.
    (0)
    Last edited by Hasrat; 01-30-2018 at 07:32 PM.

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