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  1. #1
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    Again, blamed for what?
    Just a guess, but I feel like they meant "Blamed for it changing" because people treated it as a means to speedrun the rewards, not to help people trying to get through it. Now SE changed it to become "Helping people get through it" and people are raging.

    My guess, anyways. I'll probably still run it, because when I did before, I always made sure that if there was someone new I would be there to lead them around. This won't be much different.
    (2)

  2. #2
    Player
    Lorgana's Avatar
    Join Date
    Sep 2015
    Posts
    99
    Character
    Lorgana Wiseman
    World
    Mateus
    Main Class
    Paladin Lv 70
    I think the biggest concern for me is, I knew 5 seconds after reading what they intended to do with the cut-scenes precisely what the outcome of doing it would be. How out of touch with the game actual must developers be in order to think that this was a good idea?
    (2)

  3. #3
    Player
    Akor's Avatar
    Join Date
    Oct 2017
    Posts
    144
    Character
    Akor Draconic
    World
    Phoenix
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Ilenya View Post
    Just a guess, but I feel like they meant "Blamed for it changing" because people treated it as a means to speedrun the rewards, not to help people trying to get through it. Now SE changed it to become "Helping people get through it" and people are raging.

    My guess, anyways. I'll probably still run it, because when I did before, I always made sure that if there was someone new I would be there to lead them around. This won't be much different.
    Hey, thats what rewards are for. If SE would not put any reward in to the dungeon many ppl would not run that dungeon, that was the trade off from SE to help the ques for newbs. As you can see they even added 80+ poes to rewards. If we are supposed to help newbs than why they gives us rewards? Why do they put a reward in a system where ppl should help newcomers aka Mentor system? Theres reason why is so many bad mentors bc they all care for the reward not to help the newbs. You can only blame SE for this.
    (0)

  4. #4
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Akor View Post
    Hey, thats what rewards are for. If SE would not put any reward in to the dungeon many ppl would not run that dungeon, that was the trade off from SE to help the ques for newbs. As you can see they even added 80+ poes to rewards. If we are supposed to help newbs than why they gives us rewards? Why do they put a reward in a system where ppl should help newcomers aka Mentor system? Theres reason why is so many bad mentors bc they all care for the reward not to help the newbs. You can only blame SE for this.
    The reward was the bonus, not what the roulette was for. SE (rightfully, I suspect) realized no one would bother running the MSQ roulette with the base reward, so they added the bonus as an additional incentive to run it. The point of the roulette was still for helping newer players be able to run the dungeons required for the story. People just never treated it that way. I can't blame SE for people being people. And as I noted, while I did run it to take advantage of the rewards, I also did what I was supposed to, making sure new players could keep up, letting them know where to head when, and generally being the mentor I actually am.
    (0)

  5. #5
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Ilenya View Post
    The reward was the bonus, not what the roulette was for. SE (rightfully, I suspect) realized no one would bother running the MSQ roulette with the base reward, so they added the bonus as an additional incentive to run it. The point of the roulette was still for helping newer players be able to run the dungeons required for the story. People just never treated it that way. I can't blame SE for people being people. And as I noted, while I did run it to take advantage of the rewards, I also did what I was supposed to, making sure new players could keep up, letting them know where to head when, and generally being the mentor I actually am.
    To be fair, I also ran the MSQ roulette fairly often and rarely did I ever see hostility. In fact, people usually told newbies to just enjoy the cut-scenes while we all killed stuff. I or someone else usually stayed behind. It's the desire to have upwards of seven people wait until you're done watching them before proceeding that causes arguments. And what will ultimately kill the roulette imo.

    Quote Originally Posted by RyuDragnier View Post
    You'd think SE would get it by now that they need to make them into solo-able instances with NPCs. Forcing the cutscenes isn't going to help the new people, it's going to punish them because they're not going to get anybody to queue up for it simply because people's time is being wasted for a useless reward. IMO, for doing the MSQ roulette with no skipable cutscenes, the reward should be around 100 Mendacity since poetics are pretty useless at endgame.
    Unfortunately, SE tends to forget NA/EU culture is [i]very[/i[ different. Supposedly, JP players tend to wait whereas that's practically unheard of over here. They really need to hire overseas developers and what have you to better understand how we approach things. Shaming NA/EU players into doing something that doesn't benefit them just won't work on average.
    (7)
    Last edited by Bourne_Endeavor; 01-29-2018 at 05:00 PM.

  6. #6
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    Unfortunately, SE tends to forget NA/EU culture is [i]very[/i[ different. Supposedly, JP players tend to wait whereas that's practically unheard of over here. They really need to hire overseas developers and what have you to better understand how we approach things. Shaming NA/EU players into doing something that doesn't benefit them just won't work on average.
    Strangely enough, this particular change seems to impact NA/EU more than others. So, congrats? Senpai noticed us.
    Starting to think discussion of this topic might be better moved to its own thread (of which there are already multiples), rather than continuing to drown out the rest of the patch notes.
    (1)