Quote Originally Posted by KaivaC View Post
How did the devs screw MSQ up? Is it really that hard to just lower the amount of enemies, add in some basic NPCs as allies, and keep it as a solo duty. Now they pretty much tanked MSQ by making things more difficult. Way to go, devs. This patch cycle has been really screwy.
Maybe they're trying to lower our expectations for the Eureka release. :^)