Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 29
  1. #1
    Player
    Balipu's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    2,084
    Character
    Tea Mysidia
    World
    Phoenix
    Main Class
    Rogue Lv 90

    Earth cultures in Eorzea. What next?

    Hello everyone. Here I am with another thread for another crazy topic.

    I've received some pretty cool responses for yet unseen terrain types and for Mysida.

    http://forum.square-enix.com/ffxiv/t...-in-the-future.

    http://forum.square-enix.com/ffxiv/t...ill-it-show-up

    Now it is time to look at Earth cultures. This time I want to ask about various IRL cultures.

    We already have a nice list. We have sci-fi Rome for Garlemald, Greece for Limsa guest starrring the pirates of the caribbean, the Middle Eastern Ul'dah, the Egyptian Qarn, the Japanese Hingashi, Mongolian Azym Steppes and the Celtic Mhach. Just to name a few. Oh and Ala Mhigo as our India.

    Which should be next on the menu? Of course Ilsabard will be most likely more techno rome, but for 6.0 and beyond we could see a lot more. Mesoamerican? Native American? Eastern European? A more alive and working ancient Egypt? Victorian England? Inuit?
    (3)

  2. #2
    Player
    Lilseph's Avatar
    Join Date
    Mar 2011
    Posts
    1,461
    Character
    Shadow Link
    World
    Mateus
    Main Class
    Red Mage Lv 90
    I'd like a strong presence of Egyptian influence in dungeons and cities because why not. This also extends to gear design as a whole.
    (3)

  3. #3
    Player
    Anienai's Avatar
    Join Date
    Sep 2013
    Location
    Camp Bluefrog
    Posts
    1,582
    Character
    Anienai Talenca
    World
    Zalera
    Main Class
    Marauder Lv 100
    -Used to call it the “Shining World of the Seventh System”. And on the continent of Wild Endeavor, in the mountains of Solace and Solitude
    -The second sun would rise in the south, and the mountains would shine. The leaves on the trees were silver, and when they caught the light every morning, it looked like a forest on fire. When the autumn came, the breeze would blow through the branches like a song.

    https://www.youtube.com/watch?v=kDZU-4jpZuU
    https://www.youtube.com/watch?v=H8agYk3Jv4c - Martha is hawt!

    Gallifrey theme.
    (0)
    Warriors are forged in fire. It is the privilege of lesser tanks to light the flame.-
    I was grateful to you for sharing your time with me during those very unstable times. I still remember the dazzlingly bright morning sunlight after a long night.-
    Quote Originally Posted by Illmaeran View Post
    Roe, no question. Why be a kitten when you can be a goddess?

  4. #4
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Welp, time to nitpick....

    Ul'dah surprisingly isn't entirely Middle Eastern, especially after looking at particular gear set and style for another city-state. It's a lot closer in influence to the Maghreb (North Africa), which matches more closely to the environment of region Ul'dah is in as well as the architecture and commerce theme of the city (and they too had sultanates).

    Limsa seems less Greek and more colonial Caribbean (hence the pirate themes) with a possible hint of general Mediterranean influence (which isn't entirely Greek).

    Ala Mhigan influence looks more like the Ottoman Empire given the architecture and more European flairs like the griffin statues. The closest thing to Indian influence would be either the more Near Eastern influence for Monks and the nearby Ananta (which aren't technically part of the city-state yet).

    Everything else seems about right. Qarn is definitely Egyptian influenced, Hingashi is indeed Japanese-themed, the Xaela of the Azim Steppes are more or less Mongolian-inspired, Mhach does appear to have some Scotch-Irish influence (edited), and Garlemald does indeed reek of Roman inspiration.

    It does help to list what else we have though:

    Gridania seems to be Eorzea's version of Central Europe given the environment of predominantly coniferous forest and vastly increased use of wood over stone for building material in the area.
    Ishgard is pretty much Medieval France and Germany since that's where it was mentioned that the dev team went to for inspiration for Heavensward (well, France anyway).
    Sharlayan is what we would identify as "Greek" due to the architecture, the academic culture and the overall worldview that seems to come from its more adamant residents (who hated outsiders).
    Doma I think was originally intended to be Japanese pre-Stormblood, but the addition of Hingashi meant changing Doma to a more Asiatic mix.
    Finally, Thavnair is our Arabian influence point, especially taking note of the Thavnairian fashion we currently have as well as a shared interest in scientific fields such as chemistry (or alchemy as Eorzea recognizes it).

    Much like the Ananta, we see cultural influences in other beast tribes. The Ixal of Xelphatol are inspired specifically by the Aztecs as it comes from the word "Ixtlán" is usually associated with a wind deity there named "Ehécatl" (anyone who has done the Ixal beast tribe stuff should find that mildly familiar). The Vanu Vanu have their influence from most likely the Maori, however somewhere in Polynesia could have shared cultural attributes that could provide such inspiration as well.

    What we're generally missing are cultures that would be considered in "far reach" areas. This would include most of the Americas (likely this "New World" section I still haven't seen anything on), anywhere in the Arctic Circle (more local regions of Ilsabard might cover that), Scandinavia (Aerslaent in the far north should have more of it compared to anything seen in Dravania), Central/Southern Africa and Southeast Asia (more of Othard may or may not cover that) along with likely many others I can't think of right now. Personally, I'll take any of them.
    (32)
    Last edited by Kazrah; 01-25-2018 at 08:39 AM.

  5. #5
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    I just want a Hanukkah's Menorah for my house
    (2)

  6. #6
    Player
    ChaoticCrimson's Avatar
    Join Date
    Aug 2017
    Location
    Subspace
    Posts
    963
    Character
    Crimson Law
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    I actually thought Qarn more reminded me of more of an Aztec theme than Egyptian, but that could just be me.
    (1)

  7. #7
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Kazrah View Post
    Welp, time to nitpick....

    Ul'dah surprisingly isn't entirely Middle Eastern, especially after looking at particular gear set and style for another city-state. It's a lot closer in influence to the Maghreb (North Africa), which matches more closely to the environment of region Ul'dah is in as well as the architecture and commerce theme of the city (and they too had sultanates).

    Limsa seems less Greek and more colonial Caribbean (hence the pirate themes) with a possible hint of general Mediterranean influence (which isn't entirely Greek).

    Ala Mhigan influence looks more like the Ottoman Empire given the architecture and more European flairs like the griffin statues. The closest thing to Indian influence would be either the more Near Eastern influence for Monks and the nearby Ananta (which aren't technically part of the city-state yet).

    Everything else seems about right. Qarn is definitely Egyptian influenced, Hingashi is indeed Japanese-themed, the Xaela of the Azim Steppes are more or less Mongolian-inspired, Mhach does appear to have some Celtic influence, and Garlemald does indeed reek of Roman inspiration.

    It does help to list what else we have though:

    Gridania seems to be Eorzea's version of Central Europe given the environment of predominantly coniferous forest and vastly increased use of wood over stone for building material in the area.
    Ishgard is pretty much Medieval France and Germany since that's where it was mentioned that the dev team went to for inspiration for Heavensward (well, France anyway).
    Sharlayan is what we would identify as "Greek" due to the architecture, the academic culture and the overall worldview that seems to come from its more adamant residents (who hated outsiders).
    Doma I think was originally intended to be Japanese pre-Stormblood, but the addition of Hingashi meant changing Doma to a more Asiatic mix.
    Finally, Thavnair is our Arabian influence point, especially taking note of the Thavnairian fashion we currently have as well as a shared interest in scientific fields such as chemistry (or alchemy as Eorzea recognizes it).

    Much like the Ananta, we see cultural influences in other beast tribes. The Ixal of Xelphatol are inspired specifically by the Aztecs as it comes from the word "Ixtlán" is usually associated with a wind deity there named "Ehécatl" (anyone who has done the Ixal beast tribe stuff should find that mildly familiar). The Vanu Vanu have their influence from most likely the Maori, however somewhere in Polynesia could have shared cultural attributes that could provide such inspiration as well.

    What we're generally missing are cultures that would be considered in "far reach" areas. This would include most of the Americas (likely this "New World" section I still haven't seen anything on), anywhere in the Arctic Circle (more local regions of Ilsabard might cover that), Scandinavia (Aerslaent in the far north should have more of it compared to anything seen in Dravania), Central/Southern Africa and Southeast Asia (more of Othard may or may not cover that) along with likely many others I can't think of right now. Personally, I'll take any of them.
    just want to say... i only forum when im at work and always wish i had the time to craft posts such as this.

    You sir, are an awesome person. thank you.
    (7)

  8. #8
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Lord_Zlatan View Post
    just want to say... i only forum when im at work and always wish i had the time to craft posts such as this.

    You sir, are an awesome person. thank you.
    Thanks! I felt that as an anthropologist, I have to weigh in a bit more heavily on this one.
    (2)

  9. #9
    Player
    Rosentretter's Avatar
    Join Date
    Dec 2016
    Location
    The Crystarium
    Posts
    346
    Character
    Theodore Rosentretter
    World
    Seraph
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ChaoticCrimson View Post
    I actually thought Qarn more reminded me of more of an Aztec theme than Egyptian, but that could just be me.
    It's totally egyptian based, and if you need more proof, do the Hard Mode, some of the monsters and the final boss are definitely not aztecs.
    (0)

  10. #10
    Player
    Mahri's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    989
    Character
    Maral Malaguld
    World
    Faerie
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Lord_Zlatan View Post
    (an excellent post)
    Seriously <3

    We have this habit of associating fantasy cultures with a very few select "Hollywood" historical settings. FF14 takes some refreshing steps outside those boundaries, which is a trait it shares with a lot of good genre fantasy pieces, while keeping some core flavors, mostly of the European and Asian variety, intact.

    I'm still in love with how they chose to place one of the most memorable recent story segments in a Mongolia-inspired region, because that's a place that tends to go severely under-utilized in these kinds of stories as anything other than a cheap and predictable go-to for "foreign invading horde" type antagonists.

    "Hollywood" or no, though, I do look forward to whenever we get an expansion with Thavnair in it that's gonna just be a ridiculous feast of Arabian-Nightsy goodness.

    Note on Doma and Hingashi: They can both be seen as fully representative of Japan, but during very different time periods. Doma reflects the war-torn Sengoku era, while Hingashi (or Kugane, at least) is the more cosmopolitan Meiji Restoration. Or something close to those effects, anyway. It's a little bit like how Gridania and Ishgard are 100% Europe, but Gridania's a pagan culture of antiquity, while Ishgard is all about the High Middle Ages.

    Tangentially, the inclusion of Rabanastre in FFXIV reminds one of it's original incarnation in FFXII: An imagining of a Mesopotamian city-state advanced to a Renaissance-parallel.
    (3)

Page 1 of 3 1 2 3 LastLast