Yet nothing on your lodestone profiles shows that you have cleared any of the current raids, and your previous posts also point in that direction. If you really knew o4s you would not use it to prove your point.
You said Try the content, not clear.
My previous post indicate that it typically just ends in a cluster F because people get angry and leave. (Probably because its just a bunch of instant death running around bullet hell stuff instead of actual mmo stuff).
I've cleared os1, os2. If you really must know.
Last edited by Bobs; 01-25-2018 at 08:10 PM.
Those two are literally the easiest of the tier...You said Try the content, not clear.
My previous post indicate that it typically just ends in a cluster F because people get angry and leave. (Probably because its just a bunch of instant death running around bullet hell stuff instead of actual mmo stuff).
I've cleared os1, os2. If you really must know.
I'd even say the easiest raid tier ever made in FF14...
You said Try the content, not clear.
My previous post indicate that it typically just ends in a cluster F because people get angry and leave. (Probably because its just a bunch of instant death running around bullet hell stuff instead of actual mmo stuff).
I've cleared os1, os2. If you really must know.
The "real" raid starts at o3s and what you're saying just adds more to the fact that you barely know how o4s works. Take Grand Cross mecanics from Neo Exdeath, those are not your typical dodge bullets stuff. But I doubt you ever saw that.
He made mention of the black holes being bullets that chase you, so somehow he's trying to turn that into his narrative...except unlike bullet hell games, you have four players kiting black holes...not just one single player. He tries to equate this to a bullet hell game, but somehow forgets to acknowledge stuff like the White Hole mechanic, the already tight DPS check that prevents you from even seeing his other form if your team isn't on point, and dealing with his fire that you have to place specifically so you don't kill everyone. Oh yes, and the ever fun knockback + white hole.I'd even say the easiest raid tier ever made in FF14...
The "real" raid starts at o3s and what you're saying just adds more to the fact that you barely know how o4s works. Take Grand Cross mecanics from Neo Exdeath, those are not your typical dodge bullets stuff. But I doubt you ever saw that.
I do wonder what game he will share that shares the knockback + white hole mechanic.
*edit
Oh...how could I even overlook this. Bullet hell games allow you to HOLD a single button down...so you're dealing a steady stream of damage while making your focus all about dodging the bullets. There are literally parts in O3S and O4S where you will not be DPS'ing the boss because you HAVE to execute a mechanic.
Last edited by KaivaC; 01-25-2018 at 08:35 PM.
Oh please, semantics. I'm using bullet hell as an example. If you can think of a better way to describe what is going on, by all means let us know. Nitpicking does not accomplish anything.I'd even say the easiest raid tier ever made in FF14...
The "real" raid starts at o3s and what you're saying just adds more to the fact that you barely know how o4s works. Take Grand Cross mecanics from Neo Exdeath, those are not your typical dodge bullets stuff. But I doubt you ever saw that.
I'm troll prof by the way. I literally get paid to listen to teen problems. Thanks for helping me stay awake at work.
Last edited by Bobs; 01-25-2018 at 08:40 PM.
I just felt I had to add this, because for whatever reason, he keeps saying it. I don't think you're using the term correctly here.
According to Merriam-Webster, Semestics is "the historical and psychological study and the classification of changes in the signification of words or forms viewed as factors in linguistic development"
Also, "the meanings of words and phrases in a particular context"
Let me go ahead and post my source before you start nitpicking that too. https://www.merriam-webster.com/dictionary/semantics
an enrage timer is foremost a way to gate content behind the gear spiral and to make sure people take DDs with them - i don't think they are "difficult" in the first place, it's just a cheap move from the devs to make sure we won't go back to Coil T2 enrage tactics ^^
fights are difficult enough without enrage timers, proven by the fact that people will wipe for weeks on the hardest fights, without ever seeing the enrage, because they die loooong before the timer runs out...
and yeah, i think you can compare bullethell games and FF14's endgame. in both you can't win with skill alone - yes, you need skill, but you also have to learn the boss rotation / bullet pattern, wich is always exactly the same, until you know beforehand what will happens next and how to deal with it. and that works with wipe over wipe over wipe...
however, i see nothing wrong with it, despite the fact that i don't like it much.
but i really REALLY hate it to wipe because you ran out of time - it just feels so cheap...
Last edited by Tint; 01-25-2018 at 08:46 PM.
Anything to not talk about the topic. Right?I just felt I had to add this, because for whatever reason, he keeps saying it. I don't think you're using the term correctly here.
According to Merriam-Webster, Semestics is "the historical and psychological study and the classification of changes in the signification of words or forms viewed as factors in linguistic development"
Also, "the meanings of words and phrases in a particular context"
Let me go ahead and post my source before you start nitpicking that too. https://www.merriam-webster.com/dictionary/semantics
I'm glad you learned something about syntax today.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.