Quote Originally Posted by Bobs View Post
It's impossible to run out of MP. I would change that.
So get rid of the boss' soft or hard enrage timer, and replace it with a soft enrage timer of the healers are out of MP. Brilliant.
I would make stun mechanics useful again.
Fair enough. If that were to happen I'd also make it so the tank's stun isn't an optional.
I would make it so you need to dispell boss or the players.
Again, were this to happen Esuna would be off the optional list--something I don't mind, but if it isn't we wind up with pyrotechnics as they are now (Amon of Syrcus Tower).
I would make it so DPS have to make a stun rotation.
Can you elaborate what a "stun rotation" is?
I would get rid of predictable mechanics.
Which mechanics are you talking about? Or are you just talking about the pre-ordained nature of how the fights play out? Fair enough if that's the case, but the key will always be "learn what mechanic x does, and how to counter it", no matter the order they come in.