Quote Originally Posted by RiyahArp View Post
Those bosses are easy, the issue with 120+ that wipes you is random adds on the floor there. If you go in with a 4 man party with an actual healer, every boss is trivial for the most part after a few tries. The trash there is just tuned that you can't take more than one easily if at all, and the stupid mode literally forces you to take an hour or two in between tries because of the inability to continue from the same floor.
The fact you can wipe to random adds gives PotD a leg up on dungeons, where you have to be AFK to wipe on a pack with six mobs or less. It's almost like you actually to... wait for it now: pay attention! A novel concept, I know, but considering how dungeons and normal mode trials for the most part scarcely require a pulse. It's a small start. Regardless, that is only the foundation with which you build on. For dungeon specific examples, The Vault comes to mind. Even most leveling dungeons are relatively fine, though I wish they reinforced not tanking the entire room better. It's the "Expert" variation that falls apart. Doma Castle shouldn't be harder than Kugane Castle yet the former laughs at its supposed "Expert" counterpart.