Quote Originally Posted by KaivaC View Post
Why is there not a middle ground with you? That's what I really want to know. Why is it 'it's either this or that' with you?
Because you can't make people better at a boss endgame by reducing the number of trash and making you burn one down at a time to prevent them exploding or paralyzing you. The difficulty in savage is mostly due to a handful of things that can't be introduced gradually; its too binary for the most part because if you can survive an attack you can be topped to full in seconds, and even if you don't, you can be insta raised with only a stat penalty. There's very little middle ground in this game that can be translated into casual play to make people better beyond what they have.

If you want to be good at savage, you need to do mechanics perfectly while maintaining high DPS. There's no gradual way to do this, you study the encounter and repeat it over and over till its second nature, because each failure is a death and increases the chance of needing to start over. The only way to make people better at this in lower level content is to replicate it. If you make the attacks survivable, it doesn't teach you how to do savage, because the whole point of it is that the attacks now one shot you if you screw up and the fight is tuned to prevent you from doing this too much.