I do but iirc, the items were insignificant consumables like potions. But that's only from what I remember.I want the sense of danger in dungeons, so I have been thinking about one mechanic to make a hard move dungeon feel truly hard. You know, since I haven't really posted specifics. Anybody remember in most ff games, there are enemies capable of stealing from you?
See where I'm going with this?
If you want some real danger though, you could always frog-lock yourself in FF7. Good times lol.
Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.
If this were reddit, I'd probably get downvoted to hell, but I've actually never played FF7. Of all the main titles, I completely missed out on all Final Fantasy titles before FF8 - that was my first FF.
That's fine. I actually have not played FF 1-3 and 5 and while I'm aware FF7 is an incredibly popular FF game amongst them all, I barely bat an eye when I hear someone hasn't played it.
If anything, today the only reason I would recommend anyone to play FF7 is just so I can shamelessly promote one of its compilation game: Crisis Core. Imo, its the best FF7 game out of them all.
But look at me ramble on. Here's an idea of what it looks like. (You can watch the whole thing if you want but if you want to avoid any form of spoilers, stop at 1:21)
https://www.youtube.com/watch?v=p8EfMTiOtb0
Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.
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