Quote Originally Posted by Tint View Post
i don't call for nerfs, but i like easier fights as well.

an easier fight means less training, less failing and less problems with randoms.

the required coordination for those team jumprope mechanics in this game, the expectation of perfection that many people have compared with the fact that this game lacks long term goals and even encourages "to take breaks", wich destroys many FCs and statics, are my reasons for this mindset.

i simply don't want to mess with randoms in harder fights.
I can confirm that, at the very least, O1S and O2S are puggable for farming on good days. The others...eh...not so much. So I can understanding that, totally. It wasn't too long ago that I joined a farm party in O2S and after the first clear, this WHM kept getting all the DPS killed on the third long drop. Completely made no sense whatsoever. After their 2nd time doing it, the party was disbanded...I would've just kicked the WHM myself, but alas, wasn't my party.

Quote Originally Posted by VanilleFang View Post
To be frank? People are entitled and lazy. There's really not much else to it. They don't want to do the work but they want what ever doing the work would earn them.
And yet, from what I've seen, these exact people are amongst the biggest complainers about difficulty and accessibility to said content. I want the O4S clear...but because I haven't personally tried to get it, I'm not complaining about not being able to get it...so I get why other players complained with some things. We saw a massive discussion about somebody upset because at the time, Shinryu could not be facerolled and that everybody did have to pay attention. And he wasn't even Savage.

Quote Originally Posted by DrWho2010 View Post
Some people don't have the capacity or the will to tackle endgame content. yet they still feel they are owed it and attempt to get carried. if they can't they complain.
Quote Originally Posted by SenorPatty View Post
There are a sect of people here where the more stuff that is locked behind endgame fights, the more they will hate it. They're one-and-done kind of people so mastering a savage/ex is a waste of time for them when they know once they got what they want, they will never return to the content.
Which, I mean, i get - to each their own...but at the same time, I don't feel that particular sect should be opening their mouths if they haven't mastered a fight. Regardless of anything, this is still an MMO - some things, one has to earn. I mean, most of us grinded ourselves to lvl 70...it's related to grinding to get whatever you want that is locked behind endgame.

Quote Originally Posted by CorbinDallas View Post
I have a similar mindset. Although I enjoy savage level fights with my static (we cleared 4 yesterday woo!), when it comes to pretty much everything else, the difficulty is wildly inconsistent and as a result certain fights are just unbearable. I accept dying as a result of my own mistakes, but dying because of other's mistakes rubs me the wrong way. It's why after 5 kills I've avoided Shinryu like the plague, it's just not consistently puggable.
Indeed. Certain fights, I cannot get a good farm party going for. I have trouble with Shinryu Ex still, but I wouldn't call it super difficult. It's just almost impossible to farm it in a PUG party because it's almost a guarantee someone is going to lose focus, or forget something, or God forbid, they mess up their rotations and we have to deal with a second Tidal Wave before we finally make it to the next phase.

Quote Originally Posted by Gleipni View Post
In ARR it was worse, in Arr,if you did not the raid,you were missing a big chunk of the story,hence later they introduced raid normal/savage.

I think uts just some people can't handle difficulty,dontlike to struggle.
Oh? Was it like that in ARR? What fights were gates? Other than binding coil.

Quote Originally Posted by NephthysVasudan View Post
As someone who is "ready" to start savage content?

Its not the content I hate.

its the community.

This elitist "git gud" attitude and obsession with parser's really makes me not EVER want to do it.

At least until I get a large enough group of friends who respect one another and don't give a rats ass about perfection...but about having fun in clearing said content.

Just my 2 cents.
Honestly, in the vast majority of Pug parties I have joined in, I've never really dealt with an issue with parsing. The only time I've seen something come up about DPS, it was literally about missing DPS checks - not about how high one's numbers were. But, I admit that I might just be lucky on my datacentre because I'm somewhat selective about the description in PF. Unfortunately, I have to admit, there are a couple fights that you do have to pull off near-flawlessly - i.e. don't mess up a mechanic. From experience, it's usually O3S and Shinryu Ex that can really screw up a run if a player messes up a mechanic.

Also, I finally figured out how to properly use the multi-quotes. Makes my life so much easier - no more opening multiple tabs to grab multiple quotes. See, I 'got gud' on the forums.