It's nothing new honestly, people have been calling for it since I've joined and likely well before that as well. I still remember the complaints being enough to nerf the first Steps of Faith into the ground, rendering a tough but relatively straightforward DPS check into something laughable. From there every time a patch cycle hit certain sections of the community complained regardless if the content was a trial, dungeon, or twenty-four man raid, leading all the way up to similar calls being given for Nidhogg. Essentially one of the arguments that I've seen is that because so many people demand to be carried these fights can be near impossible for some and thus should be nerfed to retain some manner of flexibility. Personally I disagree with this wholeheartedly as I feel nerfing content only causes more lazy behavior, provided the content isn't /actually/ over-tuned. It's also ignoring the people crying for the nerfs who legitimately do want to be carried as well.

I'm eternally grateful that since the original Steps of Faith SE hasn't truly given in to such demands, and I hope it remains that way for most instances. I don't raid Savage, nor do I really care to push progression. I'm currently as casual as you can potentially be, but I'm content with the level of skill demanded of me. Hell I won't mind if they tuned it higher.