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  1. #121
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    Just based on your post history, you...

    - Despise Savage and raiding in general
    - Dislike EX Primals
    - Dislike Tomestone gearing (Not that I entirely blame you here)
    - Dislike PvP
    - Dislike gear progression or its alternatives (Savage, PvP)
    - Dislike 24 Mans
    - Like Diadem

    What do you actually enjoy about this game? Seriously. I have only ever seen you bitch and moan about everything yet you'll be among the first to jump into a parse or Savage thread and cite how toxic raiders are. You'll, of course, omit the fact you don't actually participate in that content. Your entire stance can be summarized to "I only want content I like. Everything is a waste of resources!!" And you'll promptly prattle on about concepts you have no idea about as Sebazy as so eloquently demonstrated. So instead of telling everyone else to stop complaining; to find another game. How about you take your own advice?
    You forgot to add the community to that list.

    Usually, I have an issue when someone says "why are you still playing this game?" because its usually used in an over-exaggerated manner in response to someone disliking ONE thing about the game.

    But Riyah just...seems to hate everything.

    EDIT: oh. Except Diadem.


    I think.
    (6)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  2. #122
    Player
    Brill_'s Avatar
    Join Date
    Jun 2014
    Posts
    531
    Character
    Squires Ailith
    World
    Siren
    Main Class
    Pugilist Lv 90
    I agree in regards to the lack of learning curve. In 2.0, there were a few dungeons that posed some problems. Now, with overgearing, even thats gone. Had Sastasha for leveling roulette last week, had a brand new tank, first dungeon run. ME and the other dps were helping him out. Healer didn't want to wait and ran ahead pulling things. Since you don't really need a tank in that dungeon, the tank learned very little.

    While I'd like to see some content that ramps up the challenge towards savage, would it work? The community is all about rush rush rush. Harder content means things will take longer and some groups might wipe. Seeing as the community is intolerant of such things, people would leave. People instant leave aurum vale. They left Pharo Sirius before that got nerfed.

    One thing I'd like to see is a rework of normal mode raids. For this raid tier we had:
    omega normal - 320 gear
    tomes - 330 gear
    savage - 340 gear.

    If they want to keep 4 man dungeons as easy as they are now, then swap the tome and normal raids so tomes give 320 gear, then kick up difficulty on normal mode raids a notch and have it drop 330 gear.
    (0)

  3. #123
    Player
    HoodRat's Avatar
    Join Date
    Nov 2014
    Posts
    487
    Character
    Hood Rat
    World
    Brynhildr
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Bourne_Endeavor View Post
    - Like Diadem
    Is that even possible?
    (3)

  4. #124
    Player
    jameseoakes's Avatar
    Join Date
    Aug 2014
    Posts
    1,356
    Character
    James Oakes
    World
    Phoenix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Brill_ View Post
    If they want to keep 4 man dungeons as easy as they are now, then swap the tome and normal raids so tomes give 320 gear, then kick up difficulty on normal mode raids a notch and have it drop 330 gear.
    Wouldn't that defeat the idea of having the normal difficulty raids so people can enjoy the story?
    (1)

  5. #125
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by jameseoakes View Post
    Wouldn't that defeat the idea of having the normal difficulty raids so people can enjoy the story?
    Well, since the entirety of the 8-man normal story occurs outside of the actual duty, I don’t see that being a problem. The 8-mans aren’t like Coil anymore; all story occurs before the instance, or after. There are no lengthy cutscenes during them. So them dropping higher ilvl gear from the tomestones won’t affect those who want to view the story.
    (2)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  6. #126
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by SenorPatty View Post
    You forgot to add the community to that list.

    Usually, I have an issue when someone says "why are you still playing this game?" because its usually used in an over-exaggerated manner in response to someone disliking ONE thing about the game.

    But Riyah just...seems to hate everything.

    EDIT: oh. Except Diadem.


    I think.
    You're right!

    Mockery aside, I normally feel the same. I just can't understand why Riyah bothers to continue playing since there doesn't seem to be anything she likes.

    Quote Originally Posted by jameseoakes View Post
    Wouldn't that defeat the idea of having the normal difficulty raids so people can enjoy the story?
    Why can't people who want to progress the story actually have to earn it? Normal doesn't need to be bleeding edge difficult, but I don't think it's too much to ask the supposed "world ending boss" not roll over in five minutes.
    (1)

  7. #127
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    I want the sense of danger in dungeons, so I have been thinking about one mechanic to make a hard move dungeon feel truly hard. You know, since I haven't really posted specifics. Anybody remember in most ff games, there are enemies capable of stealing from you?

    See where I'm going with this?
    (0)

  8. #128
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by KaivaC View Post
    I want the sense of danger in dungeons, so I have been thinking about one mechanic to make a hard move dungeon feel truly hard. You know, since I haven't really posted specifics. Anybody remember in most ff games, there are enemies capable of stealing from you?

    See where I'm going with this?
    I do but iirc, the items were insignificant consumables like potions. But that's only from what I remember.

    If you want some real danger though, you could always frog-lock yourself in FF7. Good times lol.
    (1)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  9. #129
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by SenorPatty View Post
    I do but iirc, the items were insignificant consumables like potions. But that's only from what I remember.

    If you want some real danger though, you could always frog-lock yourself in FF7. Good times lol.
    If this were reddit, I'd probably get downvoted to hell, but I've actually never played FF7. Of all the main titles, I completely missed out on all Final Fantasy titles before FF8 - that was my first FF.
    (0)

  10. #130
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by KaivaC View Post
    If this were reddit, I'd probably get downvoted to hell, but I've actually never played FF7. Of all the main titles, I completely missed out on all Final Fantasy titles before FF8 - that was my first FF.
    That's fine. I actually have not played FF 1-3 and 5 and while I'm aware FF7 is an incredibly popular FF game amongst them all, I barely bat an eye when I hear someone hasn't played it.

    If anything, today the only reason I would recommend anyone to play FF7 is just so I can shamelessly promote one of its compilation game: Crisis Core. Imo, its the best FF7 game out of them all.


    But look at me ramble on. Here's an idea of what it looks like. (You can watch the whole thing if you want but if you want to avoid any form of spoilers, stop at 1:21)

    https://www.youtube.com/watch?v=p8EfMTiOtb0
    (0)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

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