Page 17 of 24 FirstFirst ... 7 15 16 17 18 19 ... LastLast
Results 161 to 170 of 328

Hybrid View

  1. #1
    Player Okamimaru's Avatar
    Join Date
    Jan 2015
    Location
    Ul Dah
    Posts
    849
    Character
    Rastiana Bel'briar
    World
    Malboro
    Main Class
    Samurai Lv 90
    Lakshmi ex, susano ex, and shinryu ex, all have their own gimmicks... lakshmi is about using vril to reduce damage/effects, susano is your classic spread and stack, and shinryu is like thordan ex (throw all the stuff at you).... comparing them is like apples oranges and grapes.... compare them only to their base fights... maybe we need a nm/hm/ex trials again...
    (0)

  2. #2
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    I haven't come across people complaining about Savage/EX content existing in the game. That said, FF14 was always considered to be a super casual MMO, and has a much larger player base which fits that definition. All of the non-standard content which has been implemented so far (Ultimate, Rival Wings), in addition to no 4.1 relic having been added, has really left a void in content for casual players. We were promised more content with fewer dungeons being made during 4.x, yet that content is geared toward very specific, and small, segments of the community.
    (3)

  3. #3
    Player
    Bobs's Avatar
    Join Date
    Nov 2017
    Posts
    121
    Character
    Dr Ray
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Rage timers are fairly lame. Especially in Omega Savage, it's around 10 min.

    As soon as that rage timer is hit the blaming starts up. People start throwing in parse results and people drop out or are kicked. It becomes a hate mess real fast. All because the game decided to get board with you.

    It's arbitrary and is most likely what has lead to all the hate in SB.
    (1)

  4. #4
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by Bobs View Post
    Rage timers are fairly lame. Especially in Omega Savage, it's around 10 min.

    As soon as that rage timer is hit the blaming starts up. People start throwing in parse results and people drop out or are kicked. It becomes a hate mess real fast. All because the game decided to get board with you.

    It's arbitrary and is most likely what has lead to all the hate in SB.
    I call BS on that. You actually need enrage because you're not supposed to take ages killing a boss...if all trials didn't have an enrage, everybody would have a clear on these fights because all healers have to do is just rez everyone. Besides, if I recall, you'll get close to enrage timer almost every time with Shinryu Ex. The end of the fight is literally a huge DPS check.
    (6)

  5. #5
    Player
    ChaoticCrimson's Avatar
    Join Date
    Aug 2017
    Location
    Subspace
    Posts
    963
    Character
    Crimson Law
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    Quote Originally Posted by KaivaC View Post
    I call BS on that. You actually need enrage because you're not supposed to take ages killing a boss...if all trials didn't have an enrage, everybody would have a clear on these fights because all healers have to do is just rez everyone. Besides, if I recall, you'll get close to enrage timer almost every time with Shinryu Ex. The end of the fight is literally a huge DPS check.
    I'd also like to add that enrage is actually pretty useful for progression. If you can survive until enrage, you know you've seen all the boss's mechanics. From there you and your party know what to expect, and can begin making adjustments to improve from there. It's all part of the challenge and learning how to get better.
    (5)

  6. #6
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Bobs View Post
    Rage timers are fairly lame. Especially in Omega Savage, it's around 10 min.

    As soon as that rage timer is hit the blaming starts up. People start throwing in parse results and people drop out or are kicked. It becomes a hate mess real fast. All because the game decided to get board with you.

    It's arbitrary and is most likely what has lead to all the hate in SB.
    Enrage timers are there as gear checks, to punish a lot of mistakes and to make sure you don't cheese the fight with 2 tanks and 6 healers even if you take the entire lockout to clear it. I feel like that would be more lame. Also, enrages have been around since ARR.
    (1)

  7. #7
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Vaer View Post
    Enrage timers are there as gear checks, to punish a lot of mistakes and to make sure you don't cheese the fight with 2 tanks and 6 healers even if you take the entire lockout to clear it. I feel like that would be more lame. Also, enrages have been around since ARR.
    And that's why enrage timers need to die in a fire.
    (0)

  8. #8
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Cakekizyy View Post
    And that's why enrage timers need to die in a fire.
    Because they're beneficial from a design standpoint? That's an odd thing to say.
    (4)

  9. #9
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Dualgunner View Post
    Because they're beneficial from a design standpoint? That's an odd thing to say.
    I see it as a negative design wise, to each their own.
    (1)

  10. #10
    Player
    Selova's Avatar
    Join Date
    Mar 2017
    Posts
    833
    Character
    Veliona Umrtia
    World
    Leviathan
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Ayer2015 View Post
    snip.
    You're making the assumption that people who put effort into the game and their characters somehow don't have fun. While everyone has their own definition of what constitutes fun, I'm honestly scratching my head of your claim that doing anything at endgame in this game is even remotely similar to work.


    You're free to have your idea of "fun" all you want, but if you are doing group content with others, it's no longer about you and how you have your fun, its now about the other 3/7/23 other people you are playing with.


    If your idea of fun somehow hinders the group from progress, chances are you will be replaced by someone that doesn't use the guise of "fun" for being unable playing their characters and the game at a acceptable and competent level . End of story.
    (7)

Page 17 of 24 FirstFirst ... 7 15 16 17 18 19 ... LastLast