I just have to add a picture and a name, right?
Venat/Hydaelyn is my pick. There are a few others but this is definitely at the top of my list.



I just have to add a picture and a name, right?
Venat/Hydaelyn is my pick. There are a few others but this is definitely at the top of my list.
The elementals slipped my mind for a while, but I do actively dislike them after doing basically every quest that involves them.There's no "camp" though..? What a funny way to think, we're all here in hope to enjoy the game and discuss it not to grow camps and be hostile with each other.
Anyway, going back to the actual thread, there's actually no npc I can't stand tbh but there are some annoying ones. If the elementals from Twelveswood can be considered npcs then it's definitely them on top of my list, if not then it would be Valens.
They're wholly responsible for the EW tank role quest being necessary due to how fickle and unforgiving they are and sometimes they seem to just give people a rough time for no reason in particular, like that Miqo'te from the postmoogle quests.





The elementals get a pass though given the Elpis quests finally revealed what they really are: just broken Ancient familiars meant to communicate through the aether (a quest there involved dealing with one that was stuck in in what was basically a feedback loop that made it freeze and was unable to escape from - fixing the situation which caused that state allowed it to recover and continue with it's task), so it's possible that they were deployed into some kind of environmental management task that the Sundering broke their AI and thus they took "protect/regulate the environment" to the extreme.The elementals slipped my mind for a while, but I do actively dislike them after doing basically every quest that involves them.
They're wholly responsible for the EW tank role quest being necessary due to how fickle and unforgiving they are and sometimes they seem to just give people a rough time for no reason in particular, like that Miqo'te from the postmoogle quests.
Explains also how they're able to change people into padjal and turn the forest against them, they're using creation magic themselves (we know familiars can use creation magic - the loropitts use it). So, once again, blame the Ancients for things that are wrong with the world I guess.
Or just blame the lady that sundered them and made them go haywire in the first place lulThe elementals get a pass though given the Elpis quests finally revealed what they really are: just broken Ancient familiars meant to communicate through the aether (a quest there involved dealing with one that was stuck in in what was basically a feedback loop that made it freeze and was unable to escape from - fixing the situation which caused that state allowed it to recover and continue with it's task), so it's possible that they were deployed into some kind of environmental management task that the Sundering broke their AI and thus they took "protect/regulate the environment" to the extreme.
Explains also how they're able to change people into padjal and turn the forest against them, they're using creation magic themselves (we know familiars can use creation magic - the loropitts use it). So, once again, blame the Ancients for things that are wrong with the world I guess.


I want to throw Hien into the sun. After all, the "being cool with human trafficking" thing made me go from apathetic to his existence to revulsion. Not to mention Hien, to me, is what everyone hates about Lyse. Frankly I'm kind of shocked he isn't mentioned here more.
Last edited by Jatoi; 03-12-2022 at 04:56 PM.
I don't think someone allowing something to happen necessarily means they're okay with it; especially in the case of a royal and leader who can't exactly be going around their lands routinely to get a full picture of what's going on. Not to mention the Garleans were already occupying the country at the time, which only would've caused further disconnect due to the rulers simply being figureheads at that point and denied freedom of action.
The Endwalker role quests in general kind of address the matter with the leaders initially being unaware of the despair their people have been going through, taking the time to engage with them and get a fuller picture of what ails them, then taking measures to help ease the hearts of the populace.
Hien in particular hadn't even considered the lingering backlash he would've gotten from trying to shelter Yotsuyu nor the potential disdain towards the formerly conscripted Domans, so while he certainly means well, so he's clearly still a bit lacking in foresight and awareness as a ruler but undeniably wants the best for his people, even admitting he needs to do his best to avoid the kinds of circumstances that led to Yotsuyu becoming as twisted as she did going into the future.
Last edited by KageTokage; 03-12-2022 at 10:40 PM.



Zenos. And not because he was the first enemy in the game to kick our butts (the 'Hopeless Boss Fight' trope springs to mind) but because pretty much everything about him is a trope - and not a particuarly good one at that.

Tutaru......die in a fire !!!





Indeed - more of the former, less of the latter, would've been good.
When the game's story becomes self-aware:




Zenos, for committing the ultimate sin of a character in a story: He's boring.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote




