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Thread: MCH adjustement

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  1. #1
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by KageTokage View Post
    I can't help but wonder where SE gets their numbers to think MCH needed a nerf, but not BRD.

    I also could've swore that they said MCH was going to be getting boosted personal DPS to compensate for the hypercharge nerf, but there isn't anything in the finalized patch notes.
    Quote Originally Posted by Caitlyn View Post
    Fan-made mistranslation.

    To be honest, that 1% Hypercharge buff with Patch 4.15 was never the right move. It just make MCH even more META. It would be better to slightly increase the potency of only one skill, but thats only my opinion. I guess SE knew they messed up and fixed it again.

    I kinda believe that the new gear and its higher stats will scale much higher for MCH than any other classes. Thats why SE nerfed Hypercharge to pretend making MCH too strong like it was at the end of Heavensward. Maybe its just a personal feeling but MCH was kinda weak at the beginning of v1.0 and getting very strong until 4.2.
    MCH did not get nerfed. The reason why they lowered Hypercharge back to 5% is because they also fixed a bug affecting turret delay that has been present since the start of SB. This essentially increases turret damage by roughly 20-25% and totally covers the 1% HC nerf. MCH will remain as strong as before, but some of its raid damage contribution will move to personal dps instead.

    The line you're looking for under Resolved issues is the following:
    -An issue wherein the machinist’s Rook Autoturret and Bishop Autoturret would not attack at equal intervals.

    My original bug report.
    (4)
    Last edited by Kitfox; 01-29-2018 at 09:01 PM.