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  1. #21
    Player Beckett's Avatar
    Join Date
    Feb 2014
    Posts
    1,289
    Character
    Beckard Arseneau
    World
    Midgardsormr
    Main Class
    Paladin Lv 92
    Quote Originally Posted by Driavna View Post
    This need to stay with the new rules. Not only that but also should require that the other three players are from your FC as well.
    This actually makes a lot of sense. It's doubtful that the new 4 member minimum requirement to buy an FC house will be enforced beyond the initial purchase of the plot, which means people will easily be able to hire 3 random people to join their shell FC while they buy a house. While it's annoying for legit players, the requirement of 4 (FC) crafters to make anything in the workshop would disincentivize folks from buying/keeping shell FC houses, at least a little.
    (0)
    Last edited by Beckett; 01-23-2018 at 04:45 AM.

  2. #22
    Player
    Elamys's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Beckett View Post
    This actually makes a lot of sense. It's doubtful that the new 4 member minimum requirement to buy an FC house will be enforced beyond the initial purchase of the plot, which means people will easily be able to hire 3 random people to join their shell FC while they buy a house. While it's annoying for legit players, the requirement of 4 (FC) crafters to make anything in the workshop would disincentivize folks from buying/keeping shell FC houses, at least a little.
    If they do something like this, then I want the other 3 people in the crafting party to be required to do something as well. Add a little minigame thing or just -something- that actually requires 4 people, not just 1 player and 3 afk bodies.
    (3)

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

  3. #23
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Quote Originally Posted by Driavna View Post
    This need to stay with the new rules. Not only that but also should require that the other three players are from your FC as well.
    Then if your FC friends are not online, you get locked out of progress. It creates an extra step of convincing random people to leave their FCs and temporarily join yours while they afk in your workshop. People might not want to do that if their own FC leaders aren't online at that time to invite them back home, locking them out of resources they need to use.

    I think we need less arbitrary restrictions on this. It makes no more sense to require a light party for this than it would to water a garden or access your retainers. Diverts people from whatever they want to do in the game to make them stand in a room... stand and wait activity.
    (3)

  4. #24
    Player
    Sairys's Avatar
    Join Date
    Jul 2017
    Posts
    184
    Character
    Senu'a Retkha
    World
    Ravana
    Main Class
    Red Mage Lv 90
    It's not really arbitrary though, four is the minimum number of people you need for fc stuff. Which likely based on the minimum number of people you need to field a complete light party. (WoW's is similar, except you need 5 people)
    Removing it primarily, and pretty heavily, benefits the people who have shell FCs to buy extra houses with.

    For others, keeping it there has the benefit (to SE) of encouraging people to grow their FCs so that getting four people is a non-issue. Either by building a group in core hours, getting heaps of members, or even merging smaller FCs.

    Making it more interactive could make it more fun, but probably worth keeping in mind that it should influence the outcome which could be bad.
    (0)

  5. #25
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Driavna View Post
    This need to stay with the new rules. Not only that but also should require that the other three players are from your FC as well.
    Right, since we're following on your tangent, how about this. A full alliance of 24 level 70 omnicrafters (as in, all crafts level 70), in your FC and having been in your FC for 5 years straight? That strict enough for you?
    Basically, I don't agree with tightening the rules. Keeping them as they are, OK, it's the status quo so I can take that. But actively making them stricter? That I can't get behind. I thankfully have enough active FC mates that if they were to make it stricter, I could still pull it off. But housing as is needs a revamp, and help more FCs access it, etc.
    (3)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  6. #26
    Player
    Solarra's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    887
    Character
    Sylbritt Muscadet
    World
    Cerberus
    Main Class
    Archer Lv 89
    I am in an active, mid-size FC with a strong core of crafters. Getting four people into the workshop has been possible for us most of the time. If the requirements were any stricter, I think we'd be in trouble.

    Every time we put out a call for crafters, the majority of our members who are online are:
    Waiting on a timed node, Vista, fish etc.
    In a dungeon queue
    AFK
    In an instance (the most common)

    In other words, they are playing the game, and having to stop and come to the workshop is an inconvenience (fortunately one that they are willing to put up with).
    Having to sit around AFK while someone feeds materials into the machine is not engaging or fun, which is why I'd like to see the four person requirement lifted.

    Tightening the rules may stop some people with single-person FCs from crafting but it will also have the effect of making FC crafting a lot more tedious and difficult for FCs like ours. There is very little content for FCs to do together, let's not suck all the fun out of this.
    (5)

  7. #27
    Player
    TarynH's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    418
    Character
    Taryn Holigard
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Sairys View Post
    It's not really arbitrary though, four is the minimum number of people you need for fc stuff.
    Gardening = 1 person
    Aether Wheel Stand = 1 person
    Remodeling = 1 person
    Diadem = 2 people to enter, and I believe the 2nd person can leave after you get there.
    FC Crafting = Arbitrary 4 person minimum to progress. (And as stated, the other 3 people don't need to do a thing.) It is quite literally a 1 person activity, with an arbitrary added 3 to sit in the workshop.

    Yes, you can pay people to sit there. Yes, you can "get more members." But all of that is beside the point that it's just an arbitrary slot filling mechanic. Not to mention a waste of 3 other peoples' time. It means nothing at all in regards to it being a FC activity.

    And the shell FC argument is nonsense. Those people can just as easily pay 3 other random people to sit in their workshops. (In fact, they can just have the other people running their scheme sit in there.) Nothing is preventing that now.
    (6)

  8. #28
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Quote Originally Posted by Sairys View Post
    .
    I get the intent of why the restriction is in place, but in practice it's not encouraging collaboration and doesn't change anything about how people use FCs, they can just grab random people to advance to next stage of project. So it seems like a nuisance restriction with no upside.
    (3)

  9. #29
    Player
    worldofneil's Avatar
    Join Date
    Aug 2013
    Posts
    2,650
    Character
    Scott Pilgrim
    World
    Omega
    Main Class
    White Mage Lv 100
    I'd love to see the 4 person requirements removed. As others have said, most of the time it's just one person feeding things in and 3 others just idling there so even if they reduced them to like 2 people, most of the time there's still going to be one person just having to AFK there just for the sake of it. I also understand it was put in to try and promote doing things as a group, but in reality, that just doesn't happen.

    While we're talking about workshops, it also takes approximately 90 mouse clicks to make one stage of a craft and that process really could do with being streamlined. Ideally let us hand in all stages at once (like how we hand over multiple items to an npc?), but even if it was just everything in one stage at a time it would help greatly.

    I tend to make our company aetherial wheels one month supply at a time (so 60 wheels for 30 days) and with all the mouse clicks it takes literally hours (it starts off fast, but as time goes on you start misclicking and it slows right down). Sure you could break that into smaller weekly batches, but then you have to get 4 people in the room to AFK 4 times instead of one longer time :S
    (3)

  10. #30
    Player
    Sairys's Avatar
    Join Date
    Jul 2017
    Posts
    184
    Character
    Senu'a Retkha
    World
    Ravana
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by TarynH View Post
    Gardening = 1 person
    Aether Wheel Stand = 1 person
    Remodeling = 1 person
    Diadem = 2 people to enter, and I believe the 2nd person can leave after you get there.
    FC Crafting = Arbitrary 4 person minimum to progress. (And as stated, the other 3 people don't need to do a thing.) It is quite literally a 1 person activity, with an arbitrary added 3 to sit in the workshop.

    Yes, you can pay people to sit there. Yes, you can "get more members."
    The comparison to gardening and remodeling is false equivalence given that it's also an activity available through private housing while airships are not. The aetherial wheel is minor enough that it's not actually super relevant. Which then makes Diadem an exception to the 4 person thing.

    Quote Originally Posted by Rufalus View Post
    -snip-
    So make it more collaborative, with a reward if your fc does well in whatever that is and a detriment if they flub.
    (0)

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