Quote Originally Posted by Remedi View Post
I was thinking that maybe MNK could bring magic down (with a fix to brotherhood to be all dmg and work with spell too) and maybe SAM inflicting full break aka all resistance down, I mean it's probably too much but removing a sinergy is not the only way to fix things and besides a problem in the game is also how tanks works atm because if they were able to do full dps with their threat rotation they wouldn't really need shadewalker too, so the solutions are varied
That's the thing though, most good tanks should be able to get a massive amount of threat at the start, likely from a massive burst of DPS from the off tank in Tank Stance, and then use Provoke to take it all, with Shirk being applied by the offtank. Shadewalker is NICE but unnecessary as far as I can tell.