


I think it's supposed to be stop people hoarding houses. But even if someone does relocate, the plot they were in would now be available on the market so it hasn't change the number of available plots.
Suppose that is true, I just wish I have a chance for a plot I really want, doesn't matter which ward, just that one plot without the system trying to force me to accept any leftover plot.


I just find the whole conversation about "they got there first" disingenuous. Screw new players that joined in Stormblood, I guess. How dare they not consider that they might want a house in a game they didn't play 3 years ago!
cerise leclaire
(bad omnicrafter & terrible astrologian)
Give it some time, someone will fight you on your opinion, call you wrong, say that these people are justified and defend them to the death.
Honestly I have a single house one small lot, I had it all decorated neatly and creatively I almost never used it. Tonight I realized this and emptied the thing out moved back into my apartment, and posted a greeting similar to this "Yes this house is empty Yes this lot will get released AFTER the 4.2 patch. NO I will not reserve it for anyone best of luck." This is one lot that will not get into the hands of house hoarders, lot flippers or anyone besides someone who genuinely wants a house that does not have one already. I find this whole "but without my empty houses I feel empty" udder nonsense, go to Wildstar if you like housing that much you'll enjoy it much better. Let them squirm, but also know This whole fiasco is on SE not anyone else for not setting clear limits on housing ownership in the first place. Those that abused these lack of restrictions are simply a sad statistic and unnecessary victim pool that in the end that will continue to haunt this games housing system for possibly years....
Last edited by Dragonrage53; 01-21-2018 at 02:02 PM. Reason: clearing deadwood
I would assume that SE is taking baby steps on this at least hopefully(knock on wood). Assuming this is a baby step the next step would be remove the ability to relocate for those above the cap and say 3? months to slim down their properties with proper compensation until there could be a forced demolition of all but the 1/1 allotment. If this is just a stopgap measure It would be reasonable to say there's a much larger rework of the housing system in the works but not much to work on at this point to support that.



I would assume that SE is taking baby steps on this at least hopefully(knock on wood). Assuming this is a baby step the next step would be remove the ability to relocate for those above the cap and say 3? months to slim down their properties with proper compensation until there could be a forced demolition of all but the 1/1 allotment. If this is just a stopgap measure It would be reasonable to say there's a much larger rework of the housing system in the works but not much to work on at this point to support that.
They just can't get rid of the additional houses a player might own. Many have purchased housing items out of the cash shop for real money so SE would have to reimburse them for their costs as not every housing item can be kept if players are forced to one house. The only fair thing is to grandfather them and eventually reclaim them through attrition or when the owner surrenders them. To beat a dead horse, the multiple house owners are not the problem. The problem is the current model is not capable of scaling to meet demand. Until that is resolved players are going to be dissatisfied with housing and forcing a few extra houses on the market won't do anything to make it better. In fact fixing the supply problem would put the resellers and RMT folks out of business as there would be no point in buying a house they couldn't sell.
I mean, realistically, Mog Station purchases should probably be reclaimed on house destruction no matter what.They just can't get rid of the additional houses a player might own. Many have purchased housing items out of the cash shop for real money so SE would have to reimburse them for their costs as not every housing item can be kept if players are forced to one house. The only fair thing is to grandfather them and eventually reclaim them through attrition or when the owner surrenders them. To beat a dead horse, the multiple house owners are not the problem. The problem is the current model is not capable of scaling to meet demand. Until that is resolved players are going to be dissatisfied with housing and forcing a few extra houses on the market won't do anything to make it better. In fact fixing the supply problem would put the resellers and RMT folks out of business as there would be no point in buying a house they couldn't sell.
And if you want to get technical, private houses are actually the problem. Some servers have more than enough wards for every FC to have one or will when 4.2 drops. On Mateus only like 27% of the houses are FC owned, Balmung goes up to almost 40%, Gilgamesh is around 31%. Putting in all servers at once it's like 35%.
The average number of wards you'd need is like 8(and still have spare plots even with all those 1 person fcs), and the freed up server space could be used to add wards to servers with higher numbers of FCs and/or improve apartments.
As for reclamation through attrition, i feel like that may take a pretty long time. The arguments about how connected they feel to their homes and all that make me think that they'll hold onto them as long as possible. Like I can imagine people logging on just to keep their homes.
Last edited by Sairys; 01-22-2018 at 02:05 PM.


I know I personally would remove houses from people who had ones that were beyond the limit, they would get no gil back, they would get no furniture back (other than mog station items) and I would tell them to just deal with it as they told other players who they prevented from getting houses.
Thankfully, to those people, that isn't going to happen. I already have a medium in the Lavender Beds and have for a long time so this doesn't affect me directly, but I do hope they do something about people that own tons of houses so people who don't own one and wants to, can get one.
I got mine after someone lost theirs to auto demo after all.





Some people keep saying it's such a tiny fix it's hardly noteworthy at all, and it would be in comparison to a housing overhaul, but nearly everyone I know who has a personal or fc house got it because of demolition. So...yea, even small fixes can have a noticeable impact.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote





