Omega: Sigmascape
*We showcased brief looks of Sigmascape V1.0 and V2.0.

V1.0 will have adventurers face off against Phantom Train.

We received a few requests to delay the implementation of the Savage mode; however, we chose to release them at the same time. Even if you haven't completed the main scenario, you’ll only need to have completed the normal version of Omega: Deltascape to later challenge Sigmascape (Savage). Deltascape (Savage) completion is not a requirement.

If we were to release the Savage mode two weeks later, everyone’s item level will be increased during that time. Balancing was done based on release at Patch 4.2 timing, so we would have to re-adjust the overall balancing if we pushed back the release timing on the Savage mode. Also, doing this will make it more difficult to retain the value of the new crafted battle gear with higher item level unless we make it stronger.

For those looking to defeat it quickly. we would like players to use the new crafted battle gear. We believe the difficulty of the Savage mode is harder than Alte Roite from Deltascape. For those that consider the Savage mode as their main end game content, we believe that they feel it’s good to have the Savage mode released with the patch. We would like to continue to hear players feedback regarding this.

Jade Stoa
Jade Stoa will be released as the first in a new series of trials. The Four Lords sidestory quests are tied in with the main scenario, and some parts will be separated. The new instanced dungeon, Hells' Lid ties in with the story of the Four Lords as well.