Quote Originally Posted by RiyahArp View Post
I don't get all my kit in low level dungeons. WAR comes to mind...68 + gives you two absurdly potent abilities you need to balance and use in combat, shake it off and inner release. Just using Blackest night properly is rough. They have to give you level 70 training combat content because of that.
So, have the dungeons build up over the course of the expansion. Or perhaps in Castrum Abania too? That way for example Kugane Castle and Temple of the Fist would be easiest, then Skalla, then Hell's Lid (I think), and Fractal Hard Mode would be more difficult than Skalla, then the one after those 2 would be harder then those 2, etc. Then you've got a ways to handle it. And as the expansion goes along, the casual content gets harder still. If they did that, I'd be happy, but I don't like the idea of difficulty flatlining, we need to bring up the pace. I'm sure that you'd agree on? Just the semantics of how we approach it seem to differ. But we can work together to try and find a solution.