Wouldn't using a waymark help with that? Drop it on the first one you watered(or next to it so it doesn't overlap others) and go clockwise from there?
My opinion they should redo the interface for garden beds. Instead of an interact target for each individual crop, it's just one interact target for the whole lot. Clicking this pops a settings window like the one for aquariums where you can plant all of the crops then confirm all together. Also buttons for water all, fertilise all. If it's too much stress on the servers to water 8 plants at once then just put a brief progress bar on the process after the user confirms so it's still effectively watering them one by one but without needing user input each time.
I water alot of gardens on ps4, and its super easy. Just face the plot and the rows. Its all about character position and how they face. Only thing is minions yes, will sometimes get in the way. feritlizing is super easy, just spam x after plant selection and you never have to use d-pad except for switching which plant. I can fertilize all 8 in a deluxe in about 10.5-11.5 seconds. water tending is a little longer.
Couldn't be further from the truth. it selects what you're facing, and then goes in order from there. should be able to start at bottom right, then go up and down the rows in order, done it hundreds of times, its always in order. Again, it goes based of your character like any other targeting in the game.should be able to dpad all plants in order.
I can confirm that it does, in fact, go in order--but that the "order" includes all selectable items, even those which are not actually visible to the player and not prioritizing proximity. I have an absolutely hilarious video clip saved somewhere of my character perfectly facing a row of plants with no other clickable objects in my actual view... Only to d-pad and end up targeted to the garden plots of a distant neighboring home, behind two different walls and not even on level with my house's garden.Couldn't be further from the truth. it selects what you're facing, and then goes in order from there. should be able to start at bottom right, then go up and down the rows in order, done it hundreds of times, its always in order. Again, it goes based of your character like any other targeting in the game.should be able to dpad all plants in order.
The only way I've ever been able to even remotely make watering plots close to painless on a PS4 was to angle the camera completely top-down to absolutely block out anything and everything else that might be clickable, and even then, unless you actively move either character or camera to face each desired row of plants individually, it's entirely possible that you will target the plant in the back rather than the one directly in front of your character. It's laughably bad compared to just clicking with a mouse.
So I just force FC mates/tenants on PC to water my plants for me. Problem solved!
The opposite effect is always fun too - trying to look at someone I’m talking to while standing outside the FC house.... only to target half of our 24-spot garden bed before I can get to them.
Use a touch pad on a controller or use virtual mouse with L1 + R3/L3 if i remember
People still act like playing this game or doing anything on a console/with a controller is so unbearable, when SE's gone to greater lengths than most other games/devs to support controller use, and provide options even with.
The hardest part is not laughing at how absurd that is.
If you're still having issues while zoomed in, then you have too many objects around the garden plot that you can interact with. I suggest moving these objects, or the plot itself to a location that is more user friendly.
Minions and pets also make things annoying so just dismiss them while tending.
They did do an amazing job on the gamepad interface / cross hotbar. For some people that consideration is a major reason why this mmo stands above the rest.People still act like playing this game or doing anything on a console/with a controller is so unbearable, when SE's gone to greater lengths than most other games/devs to support controller use, and provide options even with.
The hardest part is not laughing at how absurd that is.
Still there's a little more room for refinement in certain areas... I remember the 2006 adventure game Dreamfall had a feature to project a line in front of your character so you can see exactly what interactive item you're lined up with, which I think is a nifty idea.
![]()
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.