Results 1 to 10 of 32

Hybrid View

  1. #1
    Player
    Jollyy5's Avatar
    Join Date
    Jan 2014
    Posts
    424
    Character
    Raul Prower
    World
    Exodus
    Main Class
    Dragoon Lv 71
    What keeps me from playing the class, (and what I've already mentioned in another MCH thread), is the ridiculously demanding opener and every Overheat rotation.

    I've seen people say they are having problems pulling off the 6GCD rotation at as little as 90ms latency, meanwhile I'm playing at 180-200ms, and can't hope to pull off even the 5GCD budget rotation without at least 1000 skill speed.
    (1)

  2. #2
    Player
    LysLuc's Avatar
    Join Date
    Dec 2017
    Posts
    22
    Character
    Lystaria Luciano
    World
    Zodiark
    Main Class
    Dragoon Lv 90
    Issue I've had so far with MCH's rotation is the flamethrower and my random latency spikes. I still question who tought that it was a good plan to make a gauge rely on server ticks. One moment my flamethrower gives me a heat tick in less then 1 sec and another moment it gives me a heat tick after 1.5 sec. This just makes doing a overheated wildfire a lot more annoying then it could be.

    I've suggested this in another thread but what I want is for hotshot to be a trait and give us the pvp version of hotshot where you get 25 heat when executed. This would allow us to double weave upon overheat, making it a lot more easier for both people with a high latency to get 6GCD wildfires and wont make it so you can get 7GCDs by extending wildfires/overheat their duration.
    (1)