Dear, Devs

With the introduction of the "Fashion Report" mini-game in the gold saucer it has come to my attention that dyes are an important piece of the puzzle. Of witch i am fine with but some of the dyes in the game are ridiculously hard to obtain (the cash shop alternatives) and not all players can afford them causing us to feel compelled to purchase dyes on the cash shop for $1 USD. Making the pay off not worth the investment especially if the dye can only be used once.

My solution to this would be to put in a system where players would use the dye like they would a new minion and have the dye be "learned". And at the same time put in a new item "Dye Prism" being able to dye the glamor the "learned" color.

Respectfully,
A concerned fan