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  1. #8
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Depends what you mean by rework. I think people actually like the core concept of current DRK, they just don’t like that it excels at nothing or brings nothing to the team that the other tanks don’t. It needs buffs across the board to the point it might as well be a rework, but I don’t think the core of the job needs to change.

    Personally I’d like to see Dark arts and mp have more of an effect on DRKs performance, so even without tank stance they’d be a strong tank.

    I’d like to see Dark arts be taken to more extreme lengths, so when using it on dps skills you’ll do more dps than any tank, when using it on mitigation you’ll be more defensive than any tank and so on. But the skills without Dark arts would be mediocre so if you focus too hard on one area the others will suffer meaning the DRK will have to strike a balance with what it’s spending mp on.

    Grit being made more of a fallback if you mismanage your mp. Kind of like how warriors spend all their time in deliverance unless things get too tough. Grit should be changed to cost tp instead of mp to reflect this change. When you’re out of mp (which in the DRK lore is actually your access to darkness) you’re mustering your own strength to do your job adequately without the darkness.
    (3)
    Last edited by Cabalabob; 01-15-2018 at 07:41 AM.