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  1. #1
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Uderax View Post
    the strength of the 51-59/61-69 gets outshined by every other means to get gear currently in the game of the same level.
    Level 51 - i130 Augmented Ironworks is better.
    Level 52 - i130 Augmented Ironworks is better.
    Level 53 - i130 Augmented Ironworks is better.
    Level 54 - i130 augmented Ironworks or level 54 HQ crafted, equivalent.
    Level 55 - level 55 dungeon drops are better.
    Level 56 - Crafted HQ level 56 gear is better.
    Level 57 - level 57 dungeon drops are better.
    Level 58 - Crafted HQ level 58 gear is better.
    Level 59 - level 59 dungeon drops are better.
    Level 60 - Tomestone gear

    See the pattern? That exact pattern holds true for the 61-69 level range as well (level 60 tomestone gear for a bit, then alternating HQ crafted and dungeon drops).

    The only reason I said before that POTD makes gear under 60 pointless is because it is a means of leveling to 60 without using any gear at all.
    (0)

  2. #2
    Player
    Uderax's Avatar
    Join Date
    Jan 2018
    Posts
    10
    Character
    Uderax O'mann
    World
    Lich
    Main Class
    Blacksmith Lv 64
    but the same HQ geart at 56 and 58 is still completely free from story quests, which you automatically do, you get 2 sets in total every time even if you include a few sidequests if I'm correct.
    and yeah I got the reasoning behind PotD, but you can see that it does not make a difference to me why, but just that it is of very little to no use.
    (0)

  3. #3
    Player
    Uderax's Avatar
    Join Date
    Jan 2018
    Posts
    10
    Character
    Uderax O'mann
    World
    Lich
    Main Class
    Blacksmith Lv 64
    In this earlier post you made yourself, you showed... how at max the crafted gear can be equal to the free quest gear, even when you start to level your 3rd combat class you still only have 2 out of 8 lvls were crafting gear is better if you HQ it.

    "The rest has to be gotten somehow" sure, how about crafting, which is like seperate classes devoted to exactly that and nothing else why is it not logical that this then is the better way or at least equal to any other way? extra effort without rewards, or let's say big amounts of effort for very little rewards until max lvl, is where it's at.

    And to just clear this out, I want it to be viable, not the best, but I do want it equal so there's a point to it while levelling, that's it.
    (0)