


Depends on the enemies. If they have pbaoes, then yeah standing back so you can actually cast without having to move constantly makes sense. If they don't, then there's no penalty for being close. It's not like being further away makes your spells hit harder.
If someone wins an argument, they have learned nothing.
FOR DOCKHAND!


That's correct. The reason is the tank cannot run with his 500 mobs to you (thus, breaking/vanishing all and any aoe effects under mobs feet) to get the one mob you have.
You don't need to kiss Tank, just move your mob near enough to have him range with flash or anything else to get your mob.
We tanks want to get your mobs, but we don't want chase our dps or healers mates running away because they got hate. Running to tank, not to the other side of the duty, is the best thing to do if rogue mobs break hate from tank.
Keep in mind the range of shield lob/tomahawk/unmend is 15 yalms. This is half the typical range you'd have as a dps. It's entirely possible for you to be close enough, but not the tank.That's correct. The reason is the tank cannot run with his 500 mobs to you (thus, breaking/vanishing all and any aoe effects under mobs feet) to get the one mob you have.
You don't need to kiss Tank, just move your mob near enough to have him range with flash or anything else to get your mob.
We tanks want to get your mobs, but we don't want chase our dps or healers mates running away because they got hate. Running to tank, not to the other side of the duty, is the best thing to do if rogue mobs break hate from tank.
Oooh, shiney...



Well that cost you a lot of dps. Since if you move cancels your attack chain. Also I when I play a tank class I always watch the monsters agro if see one going after another player I make sure hit it to bring it back. Also Monster that attack me wasn't very far from the tank. My War could hit it easy. Tanks jobs is to watch agro to monsters in a large pull to make sure they don't go after the healer or dps. Otherwise your not good tank.That's correct. The reason is the tank cannot run with his 500 mobs to you (thus, breaking/vanishing all and any aoe effects under mobs feet) to get the one mob you have.
You don't need to kiss Tank, just move your mob near enough to have him range with flash or anything else to get your mob.
We tanks want to get your mobs, but we don't want chase our dps or healers mates running away because they got hate. Running to tank, not to the other side of the duty, is the best thing to do if rogue mobs break hate from tank.



Approach.
I think most of us have dealt with at least one sh*thead player, and it's natural for us humans to get a little hung up on a single bad experience.
I think, too, that most importantly, it's just people not knowing how to give or take criticism at all.
So, a bit of special snowflake and just trying to help rolled into one bad package. You find players who feel they are doing great, and the moment someone attempts to broach the subject of improvement, it feels like an insult, when 99.9% of tge time it's just genuinely trying to help a friend out.




"Don't need it at 50" is working under the assumption the PLD's DPS is good, that they're with a group of DPS and healers who themselves know how to control enmity. In a 50 trial, where the DPS checks are already super outclassed anyway, and with a mixed bag of strangers, it's probably not a bad idea to have one in stance and one off stance. But I won't stay anything unless I'm plucking hate out from under the tanks who are in DPS stance and getting pummeled on my non tank job despite spamming Diversion.
Do you need it? No, a tightly oiled group of folks will be fine. Is it still a good idea? Yes, if your healer died cuz they pulled hate.
Usually when that happpens it isn't because of non-tank stance. It's because the tank doesn't know how to play without tank stance and just want to do how others do, without knowing how. But still if they're just close of losing enmity but never losing, they're doing well. Managing our own aggro is also our jobs as DPS and Healers. Sometimes they say they "don't need it". It is true. But they can't identify how to keep hate without it by themselves. Some other times players don't know how to manage their own enmity. I'm used on seeing RDMs that never pop Lucid until they take the boss to themselves and as a Tank on that case I just let it go, because I know they haven't used Lucid yet, and they will/should sooner or later.
Last edited by zuzu-bq; 01-14-2018 at 10:42 AM.



If you are pressing your buttons before the cooldown resets(not reacting to it) and using all your ogcds when they are ready, and maybe ilevel i120 to having synced down gear? the pld will tank the whole fight. It was not long ago here I listened to someone complain lightly, well.. more like commenting on the large skill gap there is in this game, how she let the other PLD pull in shield oath, and she managed to pull enmity within the second cycle of CDs and however many spirits within and circle of scorn allows in that short span without an oath on (she forgot from it going away because of syncing down) When she popped sword oath she had rank A enmity. So she went on tanking, the shield oath pld popped provoke while the sword oath just kept doing her combos and kept using her ogcds. When the adds popped the shield oath pld gave up and the sword oath pld kept hate and tanking it. When the adds where killed that puller shield oath pld went sword.
I really do not understand the fear of having a sword oath pld MT during 50 trails, it is only 5 buttons to do so, if you keep hitting them that is. No one needs to really watch enmity, just the tank needs to know how to push 5 buttons fast enough, it isn't much. (with having all slots 120 or above, maybe 130 is required, i doono but the no oath to sword oath tanking pld was gear capped synced down)
Making it sound more complex then it really is.
Last edited by Vstarstruck; 01-14-2018 at 11:33 AM.
People are being too sensitive and the problem is, there are many people defending them.
"Don't hurt their feelings", "Be more considerate", "Don't ruin the fun it's just a game", "Let people play the way they want"
That led to so many people having confidence in defending their bad play. And playing poorly became the norm.
"BAAAAAARD!" - 2018
There was a thread not so long ago about a seemingly casual player asking why people think its ok to just play poorly. And everyone got mad at them. Quite sad.People are being too sensitive and the problem is, there are many people defending them.
"Don't hurt their feelings", "Be more considerate", "Don't ruin the fun it's just a game", "Let people play the way they want"
That led to so many people having confidence in defending their bad play. And playing poorly became the norm.
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