I want suggest an improvement for the blacklist feature:
- If happen me and the blacklisted person queue for the same duty, not get the same party to avoid conflicts.
- Hidden blacklisted person in party finder (like we can hide locked duties)
I want suggest an improvement for the blacklist feature:
- If happen me and the blacklisted person queue for the same duty, not get the same party to avoid conflicts.
- Hidden blacklisted person in party finder (like we can hide locked duties)
Another suggestion as well would be that blacklisted individuals have you removed from their friends lists automatically. I found out the hard way after cleaning up my black list awhile back that one of the people I had listed /still/ had me on their friends list and immediately asking who I was when I logged back in because I had long since name and race changed while still showing up on their list. It was a rather upsetting experience that led to them returning to my blacklist once more.
My suggestion is letting us remove more than one person from the blacklist.... when your list is full of inactive spammers and you need to clear a bunch out to blacklist new spammers it is currently far more tedious than it should ever be
For the first point that's gonna be a negative. Any dev worth their salt wants to avoid having their system work like that. A concrete example was Overwatch right after launch. I think pretty much everyone in a region had selected to avoid an extremely good Widowmaker player (back when that was an option). They had done nothing wrong except being exceptional but they were punished by having longer queues as everybody simply selected to avoid playing against the player. Same would result here.
Maybe let you click on bunch names at once to remove them all from your blacklist.
What if it simply deweighted you being matched together. Like if it can, it won't match you together (as in it'll prioritise people not on the blacklist), but if it hits enough blacklisted people at once, it just ignores it and you get matched together anyway? So they may get slightly longer queues, but it'll be like an extra 30 seconds at most (since it only says average wait time for peeps and we all know that's about as accurate as trying to fire a sniper rifle at an erratically moving target while blindfolded). Could that make a valid compromise, or would it still be too many negatives over positives?
White Mage ~ Scholar ~ PaladinBoi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing
As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.
I wish blacklisting people kept them from buying items from your retainers.
Petty as it probably sounds to others, I'd rather not have my crafted gear ending up in the hands of certain individuals, particularly bot farmers.
Overwatch is an fps game where people didn't want to play against a good Widowmaker player.A concrete example was Overwatch right after launch. I think pretty much everyone in a region had selected to avoid an extremely good Widowmaker player. They had done nothing wrong except being exceptional but they were punished by having longer queues as everybody simply selected to avoid playing against the player.
Meaning it would not happen like that for PvE. People don't want to say no to good players after all. It happened to that Widow because people were super salty and people didn't understand how the system even worked in the first place, since they didn't realize they could also be on their team in the future too.
But if you want unfun maybe you Blacklisted someone because they were trying to force wipe your party because you went into expert as RDM. Imagine running into them again. Boy that sounds like fun playing.
What about if you blacklist person, they can't see you and you can't see them as long as their name is on the blacklist, and it'll be impossible to search them in Party Search?
I'd also like to add that blacklist entries should automatically be applied to a player's entire account, rather than just a specific character.
The Overwatch example wouldn't occur in FFXIV. As others have pointed out, XIV is not a competitive game - it's a cooperative one. There's no conceivable scenario under which someone could get punished for being an exceptional player. There are conceivable scenarios under which someone could suffer significantly longer queue times if they prove to be either (a) terrible or (b) a jerk, but I'd argue in both cases, longer queue times are a sensible and justified outcome.For the first point that's gonna be a negative. Any dev worth their salt wants to avoid having their system work like that. A concrete example was Overwatch right after launch. I think pretty much everyone in a region had selected to avoid an extremely good Widowmaker player (back when that was an option). They had done nothing wrong except being exceptional but they were punished by having longer queues as everybody simply selected to avoid playing against the player. Same would result here.
There's also little risk for abuse of the system because queue avoidance would be a double-edged sword. Suppose, for instance, that a party is waiting on a tank to become available. The tank assigned to them is blacklisted by one of the party members, and therefore gets pushed to the next party - still effectively receiving an instant queue. The party, meanwhile, is forced to wait for the next tank. In this instance, the individual with the blacklist entry is suffering the longer queue, not the blacklisted individual.
That said, I somewhat doubt SE has the technical prowess necessary to implement this feature. They've horrendously mis-managed a number of relatively simple game systems that most other MMOs pull off flawlessly, and I seriously doubt this would prove to be an exception. Given that a glitch in their implementation could result in people never receiving a group at all, I'm not sure I even want them to try...
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