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  1. #21
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Iscah View Post
    My understanding (from a discussion on a different forum) is that although the quests deal with "the" Warrior of Light's emotional response to events, it's based on a specific characterisation that is completely at odds with "my" Warrior of Light.

    As it's been described to me, the Dark Knight storyline portrays your character as feeling that "they are being used/just tools of the Scions and the role of WoL is just some awful burden placed upon them stopping them from following their true goals" and also "enjoys the brutality of combat" and all of those points are so far away from the good-natured, eager-to-help-people healer/summoner (who is willingly helping to save the world) that I've been playing all this time. I don't want to see her acting out that dark personality.

    (Which is not to say she wouldn't affected by what's happened, just not like that.)
    I can sort of see that but I would say its more like it deals with losses, betrayals and how people sometimes take the WoL for granted and are willing to throw them into insanely dangerous situations. Even if the WoL is willing, those things have an emotional burden. The third act of the DRK quest also deals with the WoL's failings as a hero. The fact that in the end there are always people they fail to save and even when trying to do the right thing they are hurting others. The WoL kills a lot of people and a lot of those people have families and often are just trying to do what they think is best.

    I can see why this might not gel with your ideal of the WoL but it exists as a look at how the WoL processes this. I mean even the most willing and good natured person is going to feel pain at the loss of a friend, fear when sent into impossible situations, anger when betrayed or when your efforts are taken for granted, and powerlessness when your efforts fall short or your faced with the pain you have caused in trying to do the right thing.

    That said, you don't HAVE to do the quests if you don't think they are right for you or if you don't want to explore that in your character's story. For me it just made J'taldhi's choices and reason for fighting all the more poignant.
    (4)

  2. #22
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    I'm not deep into DRK since I don't care for the job, but, 30-50 has a bit of both the "people pleaser" and "I feel a little taken advantage of" take on the WoL wrapped into one. Like, the WoL has a strong moral code and is glad to help, but it is emotionally and physically draining and the storyline reflects that aspect. Basically, the little devil on the shoulder talking about how easy it would be to hang it up and let someome else do it, verses the WoL refusing to do that.

    That said, it doesn't totally fit my WoL's injected persona either, but I have bigger issues with the WAR, WHM, and BLM story modes railing against my personal beliefs. (despite the job being fun to play anyway.)

    SMN is really the only one deeply entrenched into the MSQ's events that doesn't seem to give the WoL a heavier than average persona.
    (1)

  3. #23
    Player
    uvuvwevwevweonyetenyevweugwemu's Avatar
    Join Date
    Dec 2016
    Posts
    408
    Character
    Pa Lin'guine
    World
    Siren
    Main Class
    Blue Mage Lv 60
    The job quests highlights the personality aspect of your character, your playstyle or so its called. It doesn't change the flow in MSQ, same way ranking up in GC will refer to you by your rank in MSQ. Everyone has their own traits, some more preferable/outwards, some hidden. You don't have to do them all, just what you think defines your character more. I started as SMN when I finished HW and I couldn't care less if Estinien thinks I'm a peasant but Raubahn designating my proper rank in discussing strategy is somewhat noticeable.
    (0)

  4. #24
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by FeliAiko View Post
    You're not missing much (as far as said dialogue). She just thanks you for joining her or something and says she'll help you like you helped her then.
    Ah, fair enough. I still need to do it one of these days...maybe after the next 8 weapons worth of books. *mighthavepossiblygoneinsane*
    (0)

  5. #25
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    Quote Originally Posted by uvuvwevwevweonyetenyevweugwemu View Post
    Snip.
    YMMV on that one, as Estinien and Aymeric have as many altered lines of dialogue if you finished the level 50 DRG quests in HW.

    Although I wish the game did more to acknowledge things like race and job experience, but that has been notably stepped up a bit in SB. The issue is that FFXIV doesn't have branching paths in the story. You experience 99% of the same MSQ as I do despite playing different jobs. That other 1% being those little details that acknowledge your gender or job.

    On the other hand, FFXIV has gone out of the way to prevent your player character cosmetic choices from changing your game play. The male Highlander can be as good a White Mage as a female Wildewood. The female Dunefolk can be as good a Warrior as a male Seawolf. No one cares, and I do not want that to change for anything.
    (2)

  6. #26
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,034
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Ametrine View Post
    That said, it doesn't totally fit my WoL's injected persona either, but I have bigger issues with the WAR, WHM, and BLM story modes railing against my personal beliefs. (despite the job being fun to play anyway.)

    SMN is really the only one deeply entrenched into the MSQ's events that doesn't seem to give the WoL a heavier than average persona.
    Yeah, I didn't feel comfortable with Black Mage either - way too much dark arts and blood offerings, and the dialogue implies that you are perfectly fine with all of it. Haven't done the Warrior quests but I didn't like Marauder.

    Summoner feels like it works really well with the story. I think it ties in nicely that you work your spells via geometric patterns and then you have that big 'crystal circle' that is basically at the core of your power and you call on it at the climax of the story.


    Quote Originally Posted by Ametrine View Post
    On the other hand, FFXIV has gone out of the way to prevent your player character cosmetic choices from changing your game play. The male Highlander can be as good a White Mage as a female Wildewood. The female Dunefolk can be as good a Warrior as a male Seawolf. No one cares, and I do not want that to change for anything.
    I agree it works equally well for the most part, and it's great that they let you do anything on any character, but some things don't work so effectively - like the early gladiator quest where they send you off alone to stare down some Roegadyn marauders threatening the townsfolk. They're huge compared to my Hyuran girl, I felt ridiculous doing it, and if it wasn't for plot magic they surely would have laughed it off at best.
    (1)

  7. #27
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Iscah View Post
    Snip.
    Hah, I think we have very similar preferences when it comes to the story and imagery we enjoy most.

    My deal with WAR was that it's the Berserker-type job, with much of the story being wrapped around keeping your inner beast under control. The whole thing about weaponized bloodlust and aggression kinda squicked me out at first impression.

    But, someone else will look at the theme of managing oneself and funneling that raw emotion into something that helps and protects people in a healthy way meaningful. So, it goes every which way.
    (2)

  8. #28
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Iscah View Post
    Yeah, I didn't feel comfortable with Black Mage either - way too much dark arts and blood offerings, and the dialogue implies that you are perfectly fine with all of it. Haven't done the Warrior quests but I didn't like Marauder.

    Summoner feels like it works really well with the story. I think it ties in nicely that you work your spells via geometric patterns and then you have that big 'crystal circle' that is basically at the core of your power and you call on it at the climax of the story.
    I common subject in many of the Job quests is pointing out that power is a tool. How it is used defines weather it is 'evil' or not. BLM is the art of destruction and so is seen as very threatening due to its potential to be abused. SMN is actually the same way. The Allag turned on the SMNs of old because they abused the power they had gained. However in the 60-70 Job quest for BLM you discover why Black Magic was developed and see that it's creation was actually for a very noble goal.

    In FF14 they aren't very defined with good vs evil. The Garleans do terrible things but they might still be trying to save Hydaelyn and most of the ones we fight are just conscripts with no say on they want to be there or not. The Beast Tribes summon Primals but in most cases its out of desperation and fear. Things really aren't black and white a lot of the time and there is a lot of nuance. In FF14 things are often pretty grey and you really need to look at the 'fine print' to make a accurate call on how things are.

    FF14 does have some restriction on your characters stance but that is going to exist just by how they act in the story. People who want their WoL to join the Garlean Empire (and there are quite a few of those) and help them conquer Eorzea aren't going to get that. Its kind of seeing the place your character fits in the story and trying to adjust for that.

    Quote Originally Posted by Iscah View Post
    I agree it works equally well for the most part, and it's great that they let you do anything on any character, but some things don't work so effectively - like the early gladiator quest where they send you off alone to stare down some Roegadyn marauders threatening the townsfolk. They're huge compared to my Hyuran girl, I felt ridiculous doing it, and if it wasn't for plot magic they surely would have laughed it off at best.
    Like guns in RL, Aether is the great equaliser in Hydaelyn. The biggest Roe might have raw physical strength but against a Lala with Aether enhanced techniques, that strength isn't worth a great deal. Practically all disciplines of combat use Aether in one form or another and the WoL has a great deal of Aether.

    Quote Originally Posted by Ametrine View Post
    Hah, I think we have very similar preferences when it comes to the story and imagery we enjoy most.

    My deal with WAR was that it's the Berserker-type job, with much of the story being wrapped around keeping your inner beast under control. The whole thing about weaponized bloodlust and aggression kinda squicked me out at first impression.

    But, someone else will look at the theme of managing oneself and funneling that raw emotion into something that helps and protects people in a healthy way meaningful. So, it goes every which way.
    I took warrior a bit differently. For me the Inner Beast is effectively the primal, almost animalistic desires of the person. One of the common mistakes you see is the people involved will often not be honest with themselves but the thing is you cant lie to your inner beast. For the WoL, who generally is dedicated to helping people, this primal desire means they don't struggle to control their inner beast. For the others you deal with who all have desires to prove themselves or obtain something it leads often to losing control. Its kind of like what your character would be if they were a big bear. Effectively the WoL is tapping into their protective Mama Bear and the aggression they feel toward those who would hurt people they want to protect.
    (5)
    Last edited by Belhi; 01-16-2018 at 12:39 PM.

  9. #29
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Iscah View Post
    My understanding (from a discussion on a different forum) is that although the quests deal with "the" Warrior of Light's emotional response to events, it's based on a specific characterisation that is completely at odds with "my" Warrior of Light.

    As it's been described to me, the Dark Knight storyline portrays your character as feeling that "they are being used/just tools of the Scions and the role of WoL is just some awful burden placed upon them stopping them from following their true goals" and also "enjoys the brutality of combat" and all of those points are so far away from the good-natured, eager-to-help-people healer/summoner (who is willingly helping to save the world) that I've been playing all this time. I don't want to see her acting out that dark personality.

    (Which is not to say she wouldn't affected by what's happened, just not like that.)
    Totally understandable. In my case, it fit perfectly as I already written into my character's lore that she has a dual personality she struggles with. One of which is similar to yours who is good-natured and eager to help, and pursues disciplines devoted towards that kind of support. However, what the WoL goes through would break most people, and it's the DRK questline that directly addresses this. It is pure, lean meat for anyone to add to their character's lore because it is so poignant and impactful.

    I think you already know what you're in for if you ever choose to do this questline. It is for a Dark Knight so you're not going to find a whole lot of sunshine. Torrential tears is in the forecast instead.
    (1)

  10. #30
    Player AppleJinx's Avatar
    Join Date
    Oct 2016
    Posts
    324
    Character
    Apple Jinx
    World
    Ultros
    Main Class
    Dragoon Lv 80
    Having a drg at 50 and whilst completing the level 50 job quest changes quite a bit of dialogue during the msq. Other than that it's backwards for most jobs, which is completing the msq changes dialogues in job quests.
    (0)

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