I think what you are saying is cool and all and I will let you finish but...

Really all both sides can really do is go back and forth at each other... most of the people in this thread and I'm not pointing who is in this category out those know who they are... erm well quite frankly need to pull their heads out of FFXI's proverbial butt really. You are stuck up there pretty darn good and it is either for the reasons you so hatefully go at those who bring up FFXI systems at all or you are the other side constantly pushing and kissing the FFXI systems so much you head is stuck up there!

Really I should have waited till the end of my idea to put that since I'm sure that is the only thing that will get a response... Anyways here goes a thought into the darkness...

Ok humans toss out the idea of any other game system right now!! Ok got it? Good!

If you look at the Grand Companies they are what? Military structured command system with units and such to be moved and deployed in the defense of the city state.

Correct so what would you think would be a good system to allow players to earn GCS instead of XP or lower the rate XP is earned but also allow for a small flow of GCS?

Oh I know a TDS or TOS... erm what are those you ask? A TDS or Troop Deployment System and a TOS or Troop Operations System that is what!

The TDS and TOS can be set for all the different areas around where beastman camps and strongholds are located. Sort of like how leves are at certain camp points and such only these would be split out to all the different beastman areas. Though don't think of them like leves because they are not!!

Here is how it would work ok. You go to your GC office and pick a TDS or TOS. The initial fee of GCS for a TDS or TOS is 100 or so seals which grants you a 2-4hr buff in which your XP is converted over to GCS (sort of 1000xp = 1 GCS?).

Now you are thinking erm but only 2 or 4 hours? really? Yes for the standard TDS or TOS only 2-4hrs. You can buy the longer duration TDS or TOS for more GCS that say extend it out 24hrs to a week at the most. The buff you get is only active in the stronghold of camp area you picked from the TDS/TOS list and if you are not in said camp/stronghold areas you do not get the buff. Also the only mobs the buff works for are the beastmen... if you pick a camp and are still within the camp area but you kill say some sheep you get xp not GCS so all kills for this must be beastmen and their allies.

Later on the system can be improved to add in different Empire camps/strongholds when/if they come into play... and also there could be TOS missions setup for some of the dungeons and such.

Does this sound like a better idea? maybe you should think about it some more... I also suggest when you are going to post something about a system from another game do no mention said game and try to put a your own twist on the idea. This way if someone says oh you mean like from here you can say um did that game have a system just like this? and you are not instantly into the whole no this no that because it came from X game...

And I typed too much...

The cat is bemused =-.-=