I'm not seeing any disadvantages either other than someone not wanting to speak to an NPC while in town. Also thinking you'll be penalized just because you're not getting a tiny boost. When you start LOSING seals for not having it, then we're getting penalized.
Because it has become second nature, it's annoying but it's not going to ruin anyone's day by doing it. That is why nobody really whined about it, i never really whined about it too. Was i happy about it? I didnt really care. Do i want it back? not really.He likely played it but played it in such a way his only reason for being in a town was to gain signet. The funny thing is, between all linkshells I've been in from 2002 - 2012 not one person complained about having to go to town to refresh signet/sanction/sigil -- not even on forums. People did complain that the duration in general was too short for sanction though because the benefit versus duration was heavily unbalanced until you were top rank in Assault.
Also, there was no official forum back then, there was no real channel to vent your frustation, people starting to learn to just suck it up, i bet if there was forum back then, there will be non-stop flaming because the patches comes so ultimately slow and it doesn't really contain alot of things if looked again at archives. Things have only changed this last year when they started to be more open on communication.
Ummm you form exp parties in town now..... and ifrit parties, and moogle parties, every kind of party you form in town......
How to make Signet not retarded gameplay-wise:
Add a downside to itMake it give you a DoT to HP/MP while you are in a battle, make it give you less or 0 XP, make it temporarily reduce your level while you have it on, SOME kind of point to making it an opt-in thing.Make it limited, but powerful
The newest Zelda game has items you put in your adventure pouch that increase the drop rate on certain items. You have to talk to a NPC to put them in your pouch. The reason that this is a meaningful gameplay decision is that this pouch is also where you hold your potions/ammo bags so you risk running out of supplies or not being able to heal yourself because you wanted more money drops.Let us only use it once a week for an hour, for example, but give us a ton of seals during that time. Alternatively, let us use it once a day for less seals. In the end this basically would just become another version of guardian aspect.Make it permanentWe already have ourselves pledged to a Grand Company, we can't pledge to more than one, so just cut the bullshit and let all our actions from then on be counted for whatever sort of conquest system that may get added, without having to get a buff. We don't have to worry about refreshing buffs, we don't have to needlessly talk to NPCs, and it adds more substance to our joining a Company.
FYI this is how it should have been handled in 11 too. You could only be allied with one nation so Signet should have been permanent. Sanction/Sigil should have been permanent with you just going to a NPC to change your bonuses. Eventually you ran into the problem where you had the wrong buff for the wrong zones which was annoying and just making everything permanent and not tied to a buff would have rectified that issue.
I said real channel. SE doesnt read fansites, if they do, Kings would have been on item trigger pop long time ago. People will whines for a while when it just started, but it will dies down because their voices are not heard, therefore the thread will sunk overshadowed by drama thread.
I am sure you will have hard time finding thread where people whines about 24hr NMs repop despites it being one of the worst issues in FFXI, people learnt to suck it up wahtever Tanaka gave them back then.
Making it limited is fine with me few times a week. I'll try and compromise with these people.
Um. Has anyone here ever heard of this really COOL item in XI? It's called a Signet Staff. It must have been a really recent update... Well, recent, taking in mind that I haven't played in a year or so... Oh, wait... I had one for a few years before that, too... But who knows. Maybe I was secretly on a beta server.
But nah, talking to a company officer before doing things to receive credit? I don't know about other people, but I deffffinitely expect my military to work on a per-individual or occasionally small group basis. Reporting to command? HAH! Where do you people come from? Those are just "useless formalities." Real armies stopped using those years ago!
This is a game.
Also you needed to buy signet staff with points and devote an item slot to it, as well as buy it in the first place, and it wasn't around for a loooong time. Didn't work with sanction/sigil either.
Lol, so the "useless formality" that was bypassed is now a problem because you had to buy it with points and use an item slot......like I said, even when you can get around the formality, there's always going to be an issue with it.
No, it didn't because Sigil and Sanction were quite different from Signet.Didn't work with sanction/sigil either.
Sadly, since it's from FFXI, no one wants a system like this in XIV, that's all it's coming down to based on these replies.
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