This is like something out of a Monty Python sketch. I'm not judging anyone, I legitimately don't care about these figures that I'm pulling from Rabanastre, nor do I care about the individuals DPS numbers contained within, what I do care about is you preaching all this nonsense as if it means anything. If you 'saw what you were talking about', you'd realise that you based you argument on a misunderstanding of the data you're referring too.
Yes, and the biggest factor by far is that the cream will rise to the top regardless. If I take one of my fellow DPS into Rab, the biggest issue they will likely face is enmity vs the tanks. Beyond that, not a problem.That means that dps is a sum of many many factors and the numbers you have shown doesnt tell a full story.
You say that these people in the lower rankings are doing badly because they are dieing? Quite frankly, I say they are doing badly because they are not trying. Why should they? Because in their eyes, there's little to no need for it. If the 165 DPS BLM from earlier can get away with it and still get loot, then they are fine if they are doing 1.5k right?
What I can clearly see is that the gap between a 10th percentile pug raid and a 90th percentile one is in the order of 50%. This has little to no bearing on the best and worse players.Regarding the certain duty you have shown, lets release the boss stages numbers :
https://www.fflogs.com/statistics/18...dps&dataset=10
https://www.fflogs.com/statistics/18...dps&dataset=90
You can clearly see the best of the players are pulling out about 50% better damage than the worst ones.
You're misunderstanding the data you're quoting here, or you're deliberately misrepresenting it to try and further your point. Which is it?
And simply putting some effort in would have had a greater impact still. Here's an O2S where both healers and tanks got killed off by someone's mechanical error as well as a multitude of other mistakes, Fretty still managed to turn a then 93 percentile score out of that and I suspect Jin managed even higher. Why is that? Because they didn't roll over and give up, that's why.And now take a look at the numbers of deaths
https://www.fflogs.com/statistics/18...ion&dataset=90
https://www.fflogs.com/statistics/18...ion&dataset=10
The death proportions are 1:5.36, its 530% difference of numbers of deaths between worst and best players, i am sure it had a much greater impact on their average dps performance than their mechanical skill or knowing how to execute proper combos.
Uhm, have you actually looked at what those 'late game dungeons' are? You might as well be pointing to a picture of a Wookie here.Also.
Compare numbers on 10% and 90% on the "late game dungeons"
DPS is biased, but not nearly to the degree that you seem to think. A decent player with modest gear can easily go into Rabanastre and post a solid run like clockwork if they actually try, the only external fact that will legitimately stop them in their tracks is if the tanks can't hold hate off of them. Take this as an example. Granted I didn't die but the rest of my group did multiple times. I had to keep the MT alive mostly by myself in the later half of the run and my co-healer was lagging and disconnecting quite severely to boot. I turned out 80 percentile DPS on Rofocale, and 90+ on everything else including Hashmal whilst also doing 95+ percentile HPS at the same time. Why? I'm not going to pretend I'm super awesome because I'm not. It's purely because I stuck to my ABCs and stayed focused through the storm.And here i am asking you a question.
If the DPS data is biased and doesnt tell everything, do we really should judge other people over their number of DPS?
We shouldnt, so why should there be a tool for everyone to do so? It will not fix anything, but bring more problems and toxicity into the game.
Strangely enough, sending food and aid to a starving country doesn't address world peace either? Could it be because they are completely unrelated things?What do you expect from a parser to improve in those numbers? How will it ever happen? Will the parse learn a tank to make a bigger pulls and teach him how to run each duty, will it teach healer to manage his mp pool so he will keep tanks alive and do dps at the same time? No.