Quote Originally Posted by Sebazy View Post
First up, Hashmal, he is a good halfway house between early savage content and a punching bag, he does kill people, he does have a couple of DPS checks and it's possible for a raid to hit a point where things are unrecoverable. However, there isn't an enrage timer that I've ever seen, thus the carry potential and skill variance is massively increased.

Jobs at 10% - Jobs at 90% - Jobs at 99%

In the above data, there's between a 200% and 300% disparity from 10 to 90 percentile. Go to 99 percentile and you're adding another 50% ontop of that again.

TLDR: The DPS difference between 'good' and 'bad' teams and players is so much bigger than 20%. Some evidence to support this is linked above if you are in anyway interested in reading it (I suspect you are not).
You can demonstrate it even without going to 90th and 10th, which are pushing towards outliers, especially towards the bottom. Take a job with a reputation for being forgiving, like Red Mage. The 25th percentile is doing 1912 DPS. 50th is doing 2530. 75th is doing 3107.

The 75th percentile is doing 62.5% more DPS than the 25th percentile. The 50th is doing 32.3% more than the 25th, and the 75th is doing 22.8% more than the 50th. Those are all over this quoted 20% number, and they're relatively narrow bands as the top and bottom quarters are excluded entirely.

I agree with you entirely. Just wanted to show that even in the center, the disparity is really wide.

Not really interested in the rest of your arguments as it's about as grounded in reality as a Brexit campaign.
LOL! Savage.