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  1. #1
    Player
    F_Maximillian's Avatar
    Join Date
    Jul 2015
    Location
    The Lavender Beds
    Posts
    225
    Character
    Ferox Maximillian
    World
    Zalera
    Main Class
    Paladin Lv 70
    Quote Originally Posted by RiyahArp View Post
    Because rotations were simplified and all the annoying button bloat that reduced dps overall was stripped out. You did poor damage before because you needed to cram four buttons in just for buffs, and spam OGCDs virtually every single gap if not doubleweave. Now its a lot easier to tell your dps and do your basic rotation, which is what it should have been.
    Do you truly believe this? Suppose for argument's sake this was true (most who look at things logically would disagree with the truthfulness of this statement), what do you attribute content being cleared to prior to stormblood? I'm fairly certain the game was playable and content was clearable before stormblood..
    (2)

  2. #2
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by F_Maximillian View Post
    Do you truly believe this? Suppose for argument's sake this was true (most who look at things logically would disagree with the truthfulness of this statement), what do you attribute content being cleared to prior to stormblood? I'm fairly certain the game was playable and content was clearable before stormblood..
    level 50 rotations were easier than stormblood, it was only level 60 ones that became supercomplicated, and the people who cleared hard content in general were much fewer than now. If you played BLM at the start of HW compared to start of SB, its night and day. Even healers had to maintain 2-3 Dots to do decent dps. Ppl were complaining that most DPS couldn't even do a decent opener with zurvan.
    (0)

  3. #3
    Player
    Gleipni's Avatar
    Join Date
    Feb 2016
    Posts
    263
    Character
    Gleipnir Valfalk
    World
    Spriggan
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by F_Maximillian View Post
    Do you truly believe this? Suppose for argument's sake this was true (most who look at things logically would disagree with the truthfulness of this statement), what do you attribute content being cleared to prior to stormblood? I'm fairly certain the game was playable and content was clearable before stormblood..
    Even now,Healer don't have to worry about priest stance ,to forget to put it out ,or activate it but have to heal right after but because of it your next heal would hit at 10%.
    The dev did a lot to make all class simplier,and even so the community didnt improve ,even the opposite,tahts why a parse to show people their performance would be great.
    (0)

  4. #4
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by Gleipni View Post
    snip
    I agree with part of what you were saying. Somewhat. I've said my piece about how I feel about the general, casual player base, however, I don't like the trend coming from some of the arguments of parsers being used for performance purposes outside of Ex/Savage/Ultimate. There literally is no reason to parse outside of that content, and even then, it really should be used for farm/parse parties. I imagine with a lot of us, we spend a bit of time on progression - me personally, it was O3S where I really felt progression. Parsing would be nice, but it shouldn't really come into play as being a recommended tool until after you clear. Numbers don't mean nothing if you can't clear a fight.
    (0)

  5. #5
    Player
    Gleipni's Avatar
    Join Date
    Feb 2016
    Posts
    263
    Character
    Gleipnir Valfalk
    World
    Spriggan
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by KaivaC View Post
    snip
    I agree too,i don't use parse in dungeon,what i mean is,it would be nice to make dungeon hard enough for people to improve slowly until lvl 70,like at 70,they know all their class skill.
    I saw lvl 70 healer that never use CD
    (0)

  6. #6
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by Gleipni View Post
    I agree too,i don't use parse in dungeon,what i mean is,it would be nice to make dungeon hard enough for people to improve slowly until lvl 70,like at 70,they know all their class skill.
    I saw lvl 70 healer that never use CD
    It would be nice is, if the devs did decide to implement it, it would be locked in the PF, and it was restricted only to Savage/Ex fights, with a checkbox that notifies all players that this is a parsed fight. And every player that tries to enter the party would get a disclaimer about it, and they'd have to check a box and accept if they wanted to go in it. That way, if something does happen, the disclaimer covers it explicitly that if harassment over numbers happen, it could potentially lead to a perma-ban. Plus, all chat logs for all parse runs are uploaded to servers just in case someone does file a report.
    (2)

  7. #7
    Player
    Gleipni's Avatar
    Join Date
    Feb 2016
    Posts
    263
    Character
    Gleipnir Valfalk
    World
    Spriggan
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by KaivaC View Post
    It would be nice is, if the devs did decide to implement it, it would be locked in the PF, and it was restricted only to Savage/Ex fights, with a checkbox that notifies all players that this is a parsed fight. And every player that tries to enter the party would get a disclaimer about it, and they'd have to check a box and accept if they wanted to go in it. That way, if something does happen, the disclaimer covers it explicitly that if harassment over numbers happen, it could potentially lead to a perma-ban. Plus, all chat logs for all parse runs are uploaded to servers just in case someone does file a report.
    Sounds like a great idea,DEV COME SEE THIS.
    (0)