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  1. #9
    Player
    BluexBird's Avatar
    Join Date
    Jul 2016
    Posts
    573
    Character
    Blue Bird
    World
    Jenova
    Main Class
    Warrior Lv 90
    I think what people still fail to realize is that if they are doing bad, like REALLY bad to the point other people are noticing, then it won't even take them that much effort to improve. They just need to be shown the way.

    But in order for that to happen, they need to swallow their pride. And that's the thing that bugs me. People want to be able to sit in a fight doing less damage than the healers, and not get called out for it. Like no. Those are the people I was talking about. Those are the real "bad" players. And you guys want to defend players like that? lol

    Either you don't do enough damage and you're willing to improve and accept/look for advice, or you don't do enough damage and get called out for it and kicked from the party. But I feel like at least with personal parsers and/or a grading system, we'd be able to stop the latter from happening.

    You know what tho I don't even care, you only really need 3 DPS to do average in order to clear the fight lol as long as 3 know what they're doing, you can afford having some deadweight holding the party back. I've been in plenty of dungeons where I end up doing more damage than one of the DPS and it doesn't bother me cuz at the end of the day if they were doing well, we'd probably just clear 2-3 minutes faster so it's like.... whatever.
    (2)
    Last edited by BluexBird; 01-10-2018 at 09:03 PM.