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  1. #11
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    I preferred Noct, the sheild buffers and increased healing made pulling big more manageable on my end.

    But seriously, learn both, go with your preference. Neither one has an endge of the other.
    (0)

  2. #12
    Player
    Valmaxian's Avatar
    Join Date
    Aug 2013
    Posts
    189
    Character
    Jase Shepard
    World
    Malboro
    Main Class
    Astrologian Lv 100
    Biurnal: I shield between pulls to buy me DPS time, then go Diurnal for the rest, to buy me MOAR DPS TIME!!! Put an Aspected Bennie on the tank (aka, Red Mage), and I'm good to GraviSpam!!!!!!

    Depending on the boss, I'll switch to Noct in a 4-man.
    (0)

  3. #13
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,141
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Diurnal Sect
    Benefic: 440
    Helios: 330
    Benefic II: 715
    Aspected Benefic: 1144 + speedBonus' (110% × (200 + 6 × (140 + speedBonus)))
    Aspected Helios: 660 + speedBonus' (110% × (200 + 10 × (40 + speedBonus)))

    Nocturnal Sect
    Benefic: 460
    Helios: 345
    Benefic II: 747
    Aspected Benefic: 805 (115% × (200 + 250% × 200))
    Aspected Helios: 431 (115% × (150 + 150% × 150))


    Diurnal Aspected Benefic heals for at least 339 more potency than Nocturnal Aspected Benefic. Diurnal Aspected Helios heals for at least 229 more potency per target than Nocturnal Aspected Helios.

    Most dungeon bosses shouldn't even really require more than five or six GCDs devoted to healing, thanks to the relatively low cooldown on Dignity. Therefore, Diurnal Sect is superior to Nocturnal Sect against most single targets and some small groups.

    But if you're fighting anything that can do enough damage to break your shield within 10 seconds, like a deathwish-sized trash pull or a raid boss, Nocturnal Aspected Benefic's value increases because Diurnal Aspected Benefic requires four ticks to beat Nocturnal Aspected Benefic, whereas a fresh shield gives the full benefit every time.


    Quote Originally Posted by Ametrine View Post
    But seriously, learn both
    Still this, though. AST+AST happens with fair frequency in DF, so it's good to know how to play both.
    (3)
    Last edited by Rongway; 01-12-2018 at 10:59 AM.
    Error 3102 Club, Order of the 52nd Hour

  4. #14
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    I'd say go diurnal if you struggle with healing. Be careful about pré pull HoT.
    I personally prefer diurnal.
    (0)

  5. #15
    Player
    Cyrocco's Avatar
    Join Date
    Aug 2015
    Location
    Wingardium Lominsaaa
    Posts
    266
    Character
    Lutemis Rangar
    World
    Adamantoise
    Main Class
    Lancer Lv 10
    Quote Originally Posted by Cyrocco View Post
    Noct for Regular Pulls, Diurn for Bosses.

    My reasoning behind this is that during any (most) regular pulls, the tank is the only target taking damage, Nocts potency boost is nice, I can normally ignore the tank after casting Aspected for the majority of the pull, and because the shield is an instant cast, it lets me react quickly to the tank taking spike damage (More time in Cleric), and an Aspected -> Essential -> Aspected is a great recovery combo.

    Now, the reason I use Diurnal for bosses is because the universal pattern among bosses, is that the damage is widespread, however, in most cases, the AoE damage doesn't require a real heal, and the regen is more than enough for the DPS, so I always open with Helios -> Benefic on Tank, and go straight into Cleric and basically ignore everyone.

    Ultimately, I love running like this because it effectively uses BOTH stances during a standard dungeon.
    My playstyle is leave me alone so I can DPS. Shields let me protect the tank, do other things, and this playstyle is especially nice for big pull runs.
    (0)

  6. #16
    Player
    Elamys's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Maku View Post
    You beat me to it. Most AST I have seen don't sect dance during any content. I do it all the time and it really is the most efficient thing to do. IF the tanks gets you the chance since you can't switch while in combat.
    That is precisely why I don't stance dance. I also find it really annoying to play.
    (0)

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

  7. #17
    Player
    Spiroglyph's Avatar
    Join Date
    Aug 2015
    Posts
    632
    Character
    Soft Boiled
    World
    Phoenix
    Main Class
    White Mage Lv 90
    In 4-mans it is pretty much up to preference. I personally shield pre pull before swapping to diurnal, as I find stacking HoTs to be effective and allows me more room to DPS then sticking with Noct the entire run. Shielding pre pull minimizes the need to heal mid pull, which can help keep aggro off you and takes some pressure off healing.
    (0)

  8. #18
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    HoTs>shields. Shields are pretty useless unless you need them.
    (0)

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