Page 1 of 7 1 2 3 ... LastLast
Results 1 to 10 of 62

Hybrid View

  1. #1
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80

    "The Consequences of Reducing the Skill Gap" (A Video Relevant to the 4.0 Changes)

    https://www.youtube.com/watch?v=iSgA_nK_w3A

    This was shared to me in discord some time ago, when we were discussing the 4.0 changes. While this is about Street Fighter, many of the points here can very much apply to FFXIV's PvP, and the significant changes from 3.x to 4.0. It's a bit long at 14 minutes, but it's well worth a watch to become more familiar with why the old PvP community is so upset by the changes.
    (10)

  2. #2
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    You have to realize that the daigo parry happened in the game that was so focused on skilled play, it killed the franchise-SF3. SF3 was designed to cater to skilled players, and wound up isolating everyone else, even with the arcade mode. Having Seth who was hard as hell and had resurrection as his super canceled out a lot of goodwill that came from the gorgeous sprite artwork. At around that time, Capcom started to lose players from its main SF line into the flashier, simpler Street Fighter vs X-men series.

    It wasnt just SF3, SF alpha too tried to cater a lot to experts by having the different -ism modes to customize play, but it kind of died too. I feel SF lost its way and ceded the fighting game crown to Soul Calibur then, which drew casuals with insane graphics and guest characters, as well as longer story modes.

    SF3 kind of had its rebirth in the fighting game community as a tournament game, but there was a long time when it was considered Capcom's folly. I feel like its closer to Starcraft in that only pros bother with it now; the skill requirements just drove people out of the RTS genre.
    (2)
    Last edited by RiyahArp; 01-10-2018 at 05:54 PM.

  3. #3
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Yes, there are extremes on both ends, but nothing was so exclusive about PvP before. Not one bit.

    Jobs, and how they were played? Same kit you knew and were used to at 60, synced down and applied somewhat differently
    Gear? By 3.5, even LAW tome gear was enough. Hell, lv 60 vendor gear was fine.

    The big issue was lack of knowledge, and lack of any real effort on SE's part to even teach the basics. You got the rules of modes in patch notes, and the rest was up to the community. And while we wrote guides and made videos and the like, you can't make anyone learn anything, not even in PvE. And it took nothing to quickly explain to a teammate, "Hey, equip a fending ring if you've got one, so you have a little more HP in case of melee LB". But apparently, alleged reports of harassment (OR the attempt to try and appeal to a broader audience/attract sponsors for the e-sport dream) hold more weight than being able to communicate with and give advice to a new teammate. . .

    Again, while 4.0 has brought some good ideas and changes, what was largely lost or removed was a giant step back for a system that was never perfect, but had quite a solid foundation. Dumbing it down, "simplifying" it, or making it "more accessible" should never be an answer to players simply failing to learn what was already more than available. And it really speaks in volumes when the dedicated community almost all but vanishes as a result of the changes.
    (5)

  4. #4
    Player
    Kei_'s Avatar
    Join Date
    Jan 2018
    Posts
    20
    Character
    Kei Jin
    World
    Omega
    Main Class
    Bard Lv 83
    The problem with the newer generation of Gamers is that they want the win no matter how easy it is for them to get there.
    eSports in my prime is about skill, and to say the least it didn't kill it, those that lacked the skill watched those with the skill, because sharing those moments with the skilled and their trip to success is out of this world in comparison to someone you see when anything nowadays where it's based on luck or pure unbalance.

    New Gen Players = It's about the win, the easy route.
    Old Gen Players = It's about the journey and rewards.

    It's that simple.
    New Gen players are so pitiful. No effort, looking for exploits. I can't help and just think about those 2 SCH's chain healing at a tower, If this PvP was directed by the best SKILLED players of PvP then they would have next to no success.

    I talk from experience competing in Quake 3 Tournaments (FPS) which is the franchise that really kicked off eSports leading for CS, starcraft etc in later years. Perfect example of that going the same route is Quake Champions.

    Quake 3 and all before = All players are the same, same movement, guns etc.
    Quake Champions = Dependent on who you chose, different abilities etc.

    Yes each have their good and bad points and requires some level of skill to apply these in combat, but not when you compare everyone with equal grounds which map reading, timing, accuracy and dedication to the game pays off.

    Like a business, your primary concern is your investors, they keep you running by supplying resources/money.
    Dedication skilled players are those investors, they move on to other games and the followers will follow.

    Reduced skills was a step in the right direction to encourage more players to play, however balance is completely whack, reduce healers solo playing ability and all become more squishy requiring more skill and thought process before you engage in battles.

    [I am Ranged]
    1. I approach a healer and a tank.
    2. I can slow tank and dps healer.
    3. Continue till low Mana for healer.
    4. Cycle DPS to double workload for healer and increase healers decision making and prioritizing.
    5. Focus healer to finilize.
    6. Kill Tank from range.

    Where now it's from perspective thought train of Double Heals
    [Spawn as SCH x2]
    1. Run to Tower
    2. Engage 5 DPS, 1 Tank, 1 Healers
    3. HEAL
    4. 5 hours later
    6. HEAL
    (3)

  5. #5
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Kei_ View Post
    The problem with the newer generation of Gamers is that they want the win no matter how easy it is for them to get there.
    eSports in my prime is about skill, and to say the least it didn't kill it, those that lacked the skill watched those with the skill, because sharing those moments with the skilled and their trip to success is out of this world in comparison to someone you see when anything nowadays where it's based on luck or pure unbalance.
    Well said! This is unfortunately more true than I want it to be :/

    Quote Originally Posted by Kei_ View Post
    map reading, timing, accuracy and dedication to the game pays off.
    Exactly! And I can't stress enough that all of this was entirely possible in 3.x PvP, IF the effort was made to attain it.

    Quote Originally Posted by Kei_ View Post
    Like a business, your primary concern is your investors, they keep you running by supplying resources/money.
    Dedication skilled players are those investors, they move on to other games and the followers will follow.
    THIS, SE. Though unfortunately PvP still represents a small subset of the larger community (though that doesn't make it less important or less true), but the statement very much can apply to aspects of the PvE side of the house too.

    Thank you for this!
    (2)

  6. #6
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,101
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90


    They don't want "complex". They don't want many actions. They don't expect you to track buffs/debuffs. They want casual players, who can compete with dedicated players. They want spectators to be able to follow what is happening(which is actually good).

    Skillgaps always existed, the old system didn't make feast solo queue less of a gamble.

    They just overshot the target, we saw the revamp as a base to develop from, not as the system that replaces it for all time. So many strategies, tactics and situational counter play is gone. I hope they see how flawed it is, with the re introduction of premade teams, the hardswaps will be ridiculous.
    (2)

  7. #7
    Player
    AchaNoYumi's Avatar
    Join Date
    Aug 2017
    Posts
    59
    Character
    Acha Acha
    World
    Lamia
    Main Class
    Warrior Lv 76
    Quote Originally Posted by Commander_Justitia View Post
    So many strategies, tactics and situational counter play is gone. I hope they see how flawed it is, with the re introduction of premade teams, the hardswaps will be ridiculous.
    I'm inclined to disagree. Despite all the skills being gone, the revamp to pvp made it more of a team based game, where strategies are definitely needed in order to win because it's so simplified. You've got to have a good awareness and quick reactions to be able to compete with high tier players.
    Just use Aether League as an example of that. It's not a solo based game anymore. When LP comes out, you'll be able to see first hand what team oriented games can actually do. And trust me, players are playing way better now than ever before.
    (1)

  8. #8
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by AchaNoYumi View Post
    Despite all the skills being gone, the revamp to pvp made it more of a team based game, where strategies are definitely needed in order to win because it's so simplified. You've got to have a good awareness and quick reactions to be able to compete with high tier players.
    Just use Aether League as an example of that. It's not a solo based game anymore. When LP comes out, you'll be able to see first hand what team oriented games can actually do. And trust me, players are playing way better now than ever before.
    It has always been a team based game. Also players aren't playing better outside of feast. Frontlines and Astragalos, people are generally worse. I can't speak to Feast since I don't participate. It wasn't a solo game before and if anything it was more team based. I don't see how this information is based.
    (1)

  9. #9
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by AchaNoYumi View Post
    And trust me, players are playing way better now than ever before.
    Things I've said in actual matches:
    "Please don't drop off cliffs when the enemy is already below. You'll just be at half health and easy to pick off."
    "MCHs, fully loading ammo before battle locks you out of heat generation for 3 shots, and prevents you from being able to deal higher damage right away."
    "Don't ignore half dead enemies for ice. They can't score from it if they're not alive to."
    "Please get off your mount before you're in range of the enemy."
    "It's not the color of your team that matters, it's how well you play."
    "Um. . . Freelancer only applies to Frontlines. That's why it's called Frontline Freelancer."
    "There's more to this than just capping mid."
    "Please read your maps."
    "Please focus the marked target."
    "Please focus the NEAR DEAD marked target."
    "You have plenty of time to try and come back. Keep fighting."

    Shall I go on?

    P.S. The best part is being told how wrong you are about some of these, when you know you aren't.
    (0)

  10. #10
    Player
    AchaNoYumi's Avatar
    Join Date
    Aug 2017
    Posts
    59
    Character
    Acha Acha
    World
    Lamia
    Main Class
    Warrior Lv 76
    Quote Originally Posted by ThirdChild_ZKI View Post

    Shall I go on?

    P.S. The best part is being told how wrong you are about some of these, when you know you aren't.
    I have an answer to your problem.

    You do Frontlines.
    Time to grow up in the PvP world and aim for top 100. Then you'll know what I mean.
    (3)

Page 1 of 7 1 2 3 ... LastLast