Quote Originally Posted by Bourne_Endeavor View Post
You have this terrible habit of speaking in absolutions. The Vault didn't have one-shot mechanics nor did it take ten minutes each. In fact, you cite PotD just a paragraph below yet seemingly haven't done yourself otherwise you'd know none of the bosses at even higher level floors take even close to ten minutes with a standard comp. Come to think of it, O1S enrages before ten minutes. What unique mechanics? Shinryu primarily reuses old ARR Primal mechanics but simply doesn't let you bang your head on your keyboard if you expect to clear.

No matter how much you argue to the contrary, there does exist a middle ground between Savage and braindead. On a separate note, I'm glad you've finally acknowledged, albeit indirectly, O1S is an uncreative mess.



I love PotD 130+. Putting priority mobs in dungeons would actually break up the monotony of pulling everything and AoEing it all down. Just last week, I recklessly pulled too much with some friends and we wound up wiping. Did it suck? Sure, but only because we have to do floors 50-100 again, which are just a slog. The fact the game punished me for being careless was more enjoyable than any current Expert dungeon. Furthermore, I feel like a tank in those floors despite pulling smaller packs. A primary reason mass pulls have become the norm nowadays is due to how negligible the damage is otherwise. When you can tank Yojimbo on Bard...



Nonsense. In fact, where is your proof because Yoshida even specifically stated they weren't going to nerf Shinryu. Echo was only had several months later, which is standard for MSQ trials. People were "getting murdered" because they had no idea what they were doing. Unlike every piece of content prior, Shinryu forced you to pay attention to mechanics. Compare that to Thordan normal where you could stand in his AoEs because they did next to nothing and that's precisely why we see such a discrepancy between decent players and bad ones. Had the game actually scaled its difficulty better, people wouldn't be wiping to Shinryu the way they were. You cite A12N yet people were dying left and right when that came out too. Dun Scaith saw multiple wipes to Diabolos and Scathach. Either you are forgetting or straight up lying now.

And your bias shows with that last remark.
yeah I wonder too about the absolute thing, nice post +1. We need something harder then faceroll braindead as we level up.

We really need better scaling and increase the general difficulty 51 + DF runs. This is why skill gaps exist, this is why people enter 70 content unprepared, this is why people think they can step in the final level 70 run without their last ability, the game lets them to be carried.

Quote Originally Posted by Penthea View Post
So what you're telling me is basically everyone I know on my server is an ultra fortunate player who rarely encounters toxicity in DF?

You heard it here first guys, come to Moogle. It's the good luck server!
Most of the time people chose not to talk, so unless you are regularly commenting on people not meeting low bar requirements, your not going to see much.