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  1. #1
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,541
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    One big difference between FF and older games was the older games respected the role. A dps in a group nowadays can falter because there is pressure on the tank or the healer to also put out damage and make up the difference. With older games, the roles were clearly defined and they were all necessary. Tanks had to soak the damage and maintain constant aggro, mobs hit very hard so healers had to focus on constantly healing incoming damage, crowd control (which has gone the way of the dodo unfortunately) had to be on the ball to help the party maintain damage taken at a reasonable level by controlling adds or buffing and debuffing, and dps (or dd as they were back in my EQ days) had to push to melt the mobs quickly to lessen the time the other roles had to maintain their actions.

    The community is also a bit schizophrenic in their expectations. There are suggestions like I've seen in this thread to up the difficulty curve earlier, but Hydaelyn help us if people can't have their mass pull Expert speedruns.
    (5)
    Last edited by TaleraRistain; 01-11-2018 at 05:01 PM. Reason: Because you have a miniscule 1000 character limit