Quote Originally Posted by Bourne_Endeavor View Post
I find it rather telling how you equate actually knowing how to play your job properly with being less fun.
People know how to play their job properly. The issue is playing it in Savage, which is the least fun content this game has made. To make leveling train for that, you'd make the game unfun; you'd have to bulk up the boss length and difficulty, because trash teaches you nothing about fifteen minute boss fights with one shots and enrage. The fact you have to almost always use a video walkthrough of the encounter after the first few days shows its not the job, its the mechanics.